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how can one activate zeus during mission?

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Do anyone know how to enable zeus during game if mission was made without zeus module? I've tried to create module object, but it's not enough, obviously. I've digged through functions and found BIS_fnc_moduleCurator, but can't figure out which prerequisites it requires.

My testing ended with:

createCenter sideLogic;
l = "logic" createUnit [[0,0,0], createGroup sideLogic];
l setVariable ["owner",UnitVariable];
[l,[],true] call BIS_fnc_moduleCurator;

I've tried to execute it on server via standard game console, but result was errors in rpt.

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