BEAKSBY 11 Posted May 5, 2014 Hi All, As part of my custom load out using respawnTemplates[] = {"MenuInventory","MenuPosition"}; I do not see all weapons like any of the handguns in the code below when in 1st person view, however they show up in 3rd person? Is this a know issue? class CfgRespawnInventory { class WEST1 { displayName = "Captain 'Deuce' Williams"; // Name visible in the menu icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\captain_gs.paa"; // Icon displayed next to the name // Loadout definition, uses same entries as CfgVehicles classes vehicle[] = { "B_soldier_AT_F" }; weapons[] = { "launch_B_Titan_short_F", "Titan_AT", // "hgun_Pistol_heavy_02_Yorris_F" // "hgun_Pistol_heavy_01_F" // "11Rnd_45ACP_Mag" "hgun_Pistol_heavy_01_MRD_F" // "hgun_Pistol_heavy_01_snds_F" }; Share this post Link to post Share on other sites