Variable 322 Posted May 4, 2014 I would like to set the server difficulty settings to show nothing except for mine markers (those red diamonds that appear when a mine is detected). We always play on Veteran difficulty. We have these settings on the Arma3Profile config file: class veteran { class Flags { Armor=0; FriendlyTag=0; MineTag=1; EnemyTag=0; HUD=0; HUDPerm=0; HUDWp=0; HUDWpPerm=0; HUDGroupInfo=0; AutoSpot=0; Map=0; WeaponCursor=0; AutoGuideAT=0; ClockIndicator=1; 3rdPersonView=0; Tracers=1; UltraAI=0; AutoAim=0; UnlimitedSaves=0; DeathMessages=0; NetStats=0; VonID=1; Although MineTag is enabled, we don't see the red diamonds when mines are detected using the eyes or a mine detector. Is there anyway to show the mine markers on veteran difficulty without showing any other HUD elements? Share this post Link to post Share on other sites
Variable 322 Posted May 5, 2014 I suppose it's not possible to have only mine tags in Veteran difficulty. The only way to see only the mine tags is set regular difficulty with all the HUD turned off except for mineTag. I actually didn't find any forced HUD elements yet under Regular difficulty. These are our settings for regular difficulty: class regular { class Flags { Armor=0; FriendlyTag=0; MineTag=1; EnemyTag=0; HUD=0; HUDPerm=0; HUDWp=0; HUDWpPerm=0; HUDGroupInfo=0; AutoSpot=0; Map=0; WeaponCursor=0; AutoGuideAT=0; ClockIndicator=1; 3rdPersonView=0; Tracers=1; UltraAI=0; AutoAim=0; UnlimitedSaves=0; DeathMessages=0; NetStats=0; VonID=1; Share this post Link to post Share on other sites
spanishsurfer 58 Posted May 6, 2014 You must be in REGULAR difficulty mode to have mines visible in the HUD. You can have REGULAR difficulty set with VETERAN attributes (Crosshair off but still in REGULAR difficulty). Just turn off all of the stuff you don't like about REGULAR and VOILA you now how Veteran settings with mines visible in the HUD. I do this on my server and it works well. Share this post Link to post Share on other sites
Variable 322 Posted May 6, 2014 You must be in REGULAR difficulty mode to have mines visible in the HUD. You can have REGULAR difficulty set with VETERAN attributes (Crosshair off but still in REGULAR difficulty). Just turn off all of the stuff you don't like about REGULAR and VOILA you now how Veteran settings with mines visible in the HUD. I do this on my server and it works well. Yep exactly as I realized and explained here:) Another advantage is that you don't need to remember to switch to veteran whenever you pick a mission, as regular is the default difficulty (and the default can't be changed due to a bug). Thanks anyway. Share this post Link to post Share on other sites
greywolf907 20 Posted May 7, 2014 Hello I have a question my unit is running a dedicated we rent and I need access to the difficulty settings to change some options as well this is what I have but not sure if the server is using this as I have disabled 3rd person in Veteran which is what we play on but I still can go to 3rd person view, do I have to setup Regular with the options or should this work and its not firing on my server thanks? This is in a file called Arma3.cfg is this where I should have added the lines? all that was in there was the top 2 lines I added the rest. steamLanguage=""; language="English"; version=2; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; activeKeys[]={}; class Difficulties { class recruit { class Flags { Armor=1; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=1; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=0; ClockIndicator=1; 3rdPersonView=0; UltraAI=0; CameraShake=0; DeathMessages=0; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=0; NetStats=1; VonID=1; }; skillFriendly=0.60000002; skillEnemy=0.60000002; precisionFriendly=0.28; precisionEnemy=0.28; }; }; difficulty="veteran"; If someone could give me a idea where and how to put the file and have it work on our server that would be great thanks again. Share this post Link to post Share on other sites
Variable 322 Posted May 7, 2014 Hello I have a question my unit is running a dedicated we rent and I need access to the difficulty settings to change some options as well this is what I have but not sure if the server is using this as I have disabled 3rd person in Veteran which is what we play on but I still can go to 3rd person view, do I have to setup Regular with the options or should this work and its not firing on my server thanks? This is in a file called Arma3.cfg is this where I should have added the lines? all that was in there was the top 2 lines I added the rest.If someone could give me a idea where and how to put the file and have it work on our server that would be great thanks again. Hey Greywolf. First, you need to set your difficulty parameters in a file called UserNameHere.Arma3Profile. You also need to set the path for the location in which this file is stored. To learn how to do that please see here. If you need more help I suggest to search this forum, there are many threads already discussing that. Share this post Link to post Share on other sites