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Icaruk

How can I open all the doors from i_shop_01_v1_f ?

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I tried placing a Game Logic with:

myBuilding = nearestBuilding this;  
myBuilding animate ["i_shop_01_v1_f",1];

But It didn't worked, ideas?

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There is a special module that opens doors in a radius. Check out the modules. :yay:

:O That must be new! Thanks!

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