bullhorn 18 Posted April 24, 2014 Thanks to the flying-camera you can have in Zeus, it can be a great tool for creating cinematic scenes. I would like to request a few features for this purpose: 1) Smoother controls (I'm looking back at Half-Life 1 mods that exist for over a decade. They have flawless flying-camera spectator mode which would allow Zeus to 'operate the camera' better) 2) The ability to completely hide all HUD elements as well as ingame-pointers like the blue friendly safe-zone ring and on-screen markers 3) Mouse cursor should disappear when you right-click to change the angles of the camera There's probably more ideas to come but I think these should be very simple and efficient. Share this post Link to post Share on other sites
Mr. Charles 22 Posted April 24, 2014 How about using Splendid Camâ„¢? Share this post Link to post Share on other sites
bullhorn 18 Posted April 24, 2014 I'm kinda new, I've never heard about or used it. I'll check it out. Thanks. Share this post Link to post Share on other sites
Mr. Charles 22 Posted April 24, 2014 http://www.arma3.com/news/this-is-war-photography#.U1lS5fl_t8G Here's a nice guide for you :) Share this post Link to post Share on other sites
toxicsludge 12 Posted April 25, 2014 Splendid is not exactly smooth if you want to move the camera with the mouse while you are panning it. I also find that for real close up stuff it is too fast. Maybe I'm just using it wrong. Share this post Link to post Share on other sites
bullhorn 18 Posted April 26, 2014 I mentioned Half-Life because it is extremely old and yet it works amazingly well. The WASD keys are used to move forwards/backwards/strafe-left/strafe-right. Jump key is 'gain altitude' and duck is 'reduce altitude'. Mouse movement is changing the direction of view - because Arma has a mouse cursor it should only change the direction when the right mouse button is pressed. This is really simple and worked 15 years ago, how come we fail to see a simple-but-working free view in Arma than? Share this post Link to post Share on other sites
fennecus 10 Posted April 26, 2014 The spectator mode has a similar behavior and some cool features like orbiting around a focused point or even unit while it is moving. But it lacks the splendid camera features. I think a good solution would be a combination of both. Splendid camera with spectator mode moving would be great for video content creation. Share this post Link to post Share on other sites