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BF2_Trooper

Adding Players as "editable unit" does not work for me.

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I'm trying to make it so that the ZEUS interface can recognize playable characters I've placed in my zeus mission. I have both the GAMEMASTER and ZEUS virtual entity present and synced to each other. I've read that to do this I place an "ADD EDITABLE OBJECTS" module, sync that module to the game master module and then sync each player character to the ADD EDITABLE OBJECTS module. I do this, and it does not work at all, I can't see any of my pre-placed units in the ZEUS edit menu. What am I doing wrong? Am I retarded or something?? Could someone please give me a step by step on how to make my players become "editable" units?

---------- Post added at 04:02 ---------- Previous post was at 03:41 ----------

NVM, figured it out. I have to name the GAMEMASTER and then type that name into the ADD EDITABLE modules field where it says "assigned zeus name".

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