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Markers, setPos, in addStackedEventHandlers no longer work in new patch 1.16

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Many of our custom missions use the stackedeventhandlers and contain setting a marker position or even creating a new marker (onMapSingleClick). The zeus release now prevents them from working. Is anyone else having this problem? It also interferes with respawn markers (their setting, creating, etc.(onMapSingleClick))

Edit: Apparently the params passed from the onMapSingleClick (_pos) have reverted back to the previous version and no longer require the "_this select 0" designation.

Edited by tomturner

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