Hearts and Minds
Hearts and Minds is a cooperative mission that aims to recreate a post war environment based on an insurgency gameplay.
CSAT forces retreated from Altis and NATO deployed units and vehicles to help the local population.
A new formed group, known as "Oplitas", is againts the NATO intervention and it is ready to fight back.
The mission has a lot of features:
Medical system
Logistic system
Deep ACE3 support
Interaction system
IED/Suicide bomber system
Dynamic caching system
Civilian interaction
Reputation system
More than 5 side mission
Full saving DataBase
Optional mods support (CAF and RHS AF)
Something I forgot for sure
You main task is to defeat the "Oplitas" group and restore peace and order in Altis.
The militia has an unknown number in the island that need to be destroyed.
They have also ammo caches in various locations, destroy them to weaken its power.
Bad actions cause bad effetcs.
Infact there's a reputation system: helping the local population, fighting the "Oplitas", disarming IED will rise your reputation; killing civilians, losing vehicles, respawns will decrease your repution.
At the beginning you have a very low reputation level, so civilians won't help you revealing important information about Oplitas, they will likely lie instead.
Any support or feedback is always welcome and appreciated!
Requirements:
- CBA
- ACE3
- RHS US
Credits:
- =BTC= clan
- Contributors
DownLoad link
I'm not maintaining this mission at the moment but you could try the new version of Vdauphin, he's working on it costantly and he added and fixed a lot of things:
Download link
Features added from Vdauphin repository :
Extend battlefield to sea
Rearm system
More than 12 side mission
Tanoa map
Optional mods support (=BTC= Militia, IWAR: Irregular Warfare, Ericj_Taliban, RDS A2 Civilian Pack, CUP Units and CUP Vehicles)
And more!
I am trying to add H&M to Fallujah. I get an error regarding not finding a safe position and spawns all the hideouts in one place on top of each other south of the airfield. Anyone have any luck getting this to work on Fallujah?
I set up the defines as well:
btc_custom_loc = [
//EXAMPLE: [[13132.8,3315.07,0.00128174],"NameVillage","Mountain 1",800,800,true]
[[5486.95,5103.4,0],"Al-Fallujah",800,800,true],
[[6714.37,5710.85,0],"Askari",800,800,true],
[[5950.56,4683.77,0],"Industrial Park",800,800,true],
[[6049.99,6383.84,0],"Jeghaifi","City",800,800,true],
[[3328.72,5333.82,0],"Jolan","City",800,800,true],
[[4343.98,6340.28,0],"Mualimeen","City",800,800,true],
[[4392.41,5428.03,0],"Muhandisin","City",800,800,true],
[[4678.68,4415.41,0],"Nazal Old City","City",800,800,true],
[[3867.85,3968.78,0],"Resafa","City",800,800,true],
[[5509.47,5102.29,0],"Shuhada","City",800,800,true],
[[5291.15,6270.9,0],"Shurta","City",800,800,true],
[[5328.43,3168.93,0],"Sinai","City",800,800,true],
[[4682.83,5203.27,0],"TV Tower","Area",100,100,true],
[[8054.98,1819.42,0],"Airport","Base",800,800,true]
];