weparo 10 Posted April 1, 2014 So, hi there, quickish question : What I want to do : An AI controlled heli reaches an area, and then moves in a pattern (circle) around said area/point. Then upon throwing a smoke grenade, thrown by a friendly unit, the heli is supposed to come out of it's waiting pattern, and pick the crew up. (the he flies the away, duuuh ;) ) What i know how to do : Basically everything, exept the waiting patter. Well, I know how to do it, with waypoints for instance, but how not how to move it out of the circle. How would you guys do it? Weparo Share this post Link to post Share on other sites
weparo 10 Posted April 3, 2014 So, I eventually got it done myself :P For those who wonder : Markers. I used a trigger to move the final waypoint (LOAD) along a set of coordinates. The heli would follow the waypoint. To end the circle I used an event handler on a friendly unit on the ground to move the LOAD Waypoint to a thrown smoke grenade. The heli would then land there and allow troops to get in. if anyone cares, I don't mind explaining further or even uploading a sample mission. :) Weparo out PS: But if anyone else has done something similar, please let me know how you did it Share this post Link to post Share on other sites