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blackpixxel

Textures look bad in Arma 3

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Hi,

I made a simple texture without colors, it is just grayscale.

But in Arma there are colored parts, they look like some compression artefacts. Inside of textureview they dont look like that, they are just black and white.

<a  href=2014-03-30_00001_zpse2d3265b.jpg' alt='2

Is there anything I could do against this?

Thank you for your help!

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