TAW_Yonose 11 Posted March 26, 2014 (edited) How do i add the radio comms they use in the campaigns to my missions? Thank you. Edited March 27, 2014 by TAW_Yonose Share this post Link to post Share on other sites
neokika 62 Posted March 26, 2014 How do i add the radio comms they use in the campaigns to my missions?Thanks you. Hello, Look into sideChat, vehicleChat, directSay. Or, you can use the kb system, kbTell, kbAddTopic, which is a little more complex and is the one we use. Although, you can perfectly simulate this system in a more simpler way using the above commands combined with say3D. Share this post Link to post Share on other sites
2nd ranger 282 Posted March 26, 2014 neo, can you give us a little info about BIS_fnc_kbTell? Is it only really designed for you guys to use? I could only get it working by copying all the .bikb stuff into the description file. Share this post Link to post Share on other sites
TAW_Yonose 11 Posted March 27, 2014 do anyone have a mission file for me that i could us, and where do i find the file where they talk through the radio? Share this post Link to post Share on other sites
marcofamaster 10 Posted April 6, 2014 This maybe a dumb question (I won't hold it against anyone if they say so) but I've been searching around the forums and Googling stuff for about a few days now with no luck. I'm fairly new to scripting and would like to "try" to make an AI speak using in game sounds/voice acting. I've read up on say3D, say2D, playSound, kbTell, and other commands to make AI talk but for the life of me can't figure out what names/classnames to put. Could someone please tell me how to access the voice/radio files? Or even a list of the in-game voice/radio sounds? I want to try them out and maybe listen to them to see if they're worth using before I try recording my own. Scripting help or links to tutorials on making AI talk would be helpful but all I need right now is just the sound files. Thanks. Share this post Link to post Share on other sites
TAW_Yonose 11 Posted April 7, 2014 Or even a list of the in-game voice/radio sounds? oh WOW, sorry guys dident understand how dumb i am until i saw your comment Marco, THANKS. look at your files for Steam\SteamApps\common\Arma 3\Addons then you find dubbing_f_ in the pbo files you have ALL the comments from firedrill to campaign. haha unbelivable. Share this post Link to post Share on other sites
pipyn1970 19 Posted April 8, 2014 Hi guys, sorry about this but could we go back a few paces please? Is there any chance, any chance at all a video tutorial could be made showing us from the 1st steps all the way to putting it in game? Even though I edit my own mission's I've always wanted this (mainly for briefings), but was afraid as it looks like big boy stuff. I wanted to create either a briefing cutscene or something like this where the officer talks to us. Think I might need to record the chat thou? Any help would be fantastic please Share this post Link to post Share on other sites
TAW_Yonose 11 Posted April 8, 2014 (edited) Sure thing, i can help as much as i can, just list of what you want to have in the "intro". Got the code ready, just waiting for you ideas :) Of course, cant probably make everything, but i'll help as much as i can. Edited April 9, 2014 by TAW_Yonose Share this post Link to post Share on other sites