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Barotall

Rvmat Problem "chrome"

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Hey guys i need some help im trying to do a "Chrome" effect / rvmat for a soon to be public release on a car and im asking for help i have tryed doing it but i cant :L i got my glass rvmat to work fine but i just cant do chrome :L please help me D:

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this is a default A3 chrome material.

Arma3\addons\data_f\chrome_enviro.rvmat

ambient[] = {1.0, 1.0, 1.0, 0.0};
diffuse[] = {1.0, 1.0, 1.0, 0.0};
forcedDiffuse[] = {0.0, 0.0, 0.0, 0.0};
emmisive[] = {0.0, 0.0, 0.0, 0.0};
specular[] = {1.0, 1.0, 1.0, 0.0};
specularPower = 10.0;
renderFlags[] = {"NoAlphaWrite"};
PixelShaderID = "Glass";
VertexShaderID = "Glass";

class Stage1 {
texture = "#(argb,8,8,3)color(1,1,1,0.9)";
uvSource = "none";
};

class Stage2 {
texture = "a3\data_f\env_chrome_co.paa";
uvSource = "none";
};

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