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noven

Payday Mod

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Thanks Noven,,, Guns are now showing and working fine :) :)

But !!!! it has now stopped saving to inidbi..

:)

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Make sure you didn't typo inidbi (note the i at the end) that seems to throw off a lot of people. Inidbi needs to run on the server, client doesn't need it.

Thanks Noven,,, Guns are now showing and working fine :) :)

But !!!! it has now stopped saving to inidbi..

:)

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I dont get the message saying "inidbi not found", so must be working :) :)

Will test it again,

Thanks for the advice

Edited by TheSh1tGamer

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Did you say "Don`t" put the "i" on the end, in your startup parametres, it has it on the end ?

It should have the i; it stand for ini database improved . Everything I've posted should be accurate, I've set up at least 2 servers with the mods just like I've posted.

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Thanks noven, Sorry i edited the message before after you replied.... if i leave game, and rejoin my stats are saved, if i restart my server, everything is back to 0

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I think if your money and stuff it as 0 when you join, try to reconnect. Sometimes the game loads before the DB on the server.

Thanks noven, Sorry i edited the message before after you replied.... if i leave game, and rejoin my stats are saved, if i restart my server, everything is back to 0

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Tried that, OH well, spent enough time, ill go find another mod to play with

Thanks for the help.

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Well i restarted server, i had 4000 in bank, 3000 on me, and a gun,

Restarted server and i had 0 in the bank, no gun and 2300 on me, ??

Does this line not need my server name ??

databasename = "TEST";

serverName = "TESTSERVER";

Edited by TheSh1tGamer

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[added] - Added mission to intercept drug plane.

 

[added] - VCOM Vehicle AI script added to Convoy and Tow Trucks.  Should help AI not get stuck.

 

[added] - Added quadbikes to airport vehicle store

 

[added] - Custom paint job to airport vehicle store

 

[changed] - Gangsters now have a few uniforms to choose from.

 

[fixed] - Unable to spawn since ARMA 3 patch 1.48 (serverName now arma3 variable)

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No, they don't need to be changed.  Databasename will be the name of the .ini file in @inidbi/db that gets used or created if it doesn't exist.  And serverName will simply be one line in the database where all the server-specific info is saved, like house locations.

 

Well i restarted server, i had 4000 in bank, 3000 on me, and a gun,

Restarted server and i had 0 in the bank, no gun and 2300 on me, ??

Does this line not need my server name ??

databasename = "TEST";
serverName = "TESTSERVER";

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Interesting concept, however don't think Arma makes a good platform for the predominantly co-op cops and robbers genre. 

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Nice, looks cool, I'll check it out with some friends when I get a chance.

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Beta 1.08b:  Now requires CUP Vehicle pack (which also required CUP Unit pack):

 

DOWNLOAD BETA 1.08:

 

Payday Mod (@) vBeta 1.08

 

DOWNLOAD MODS:

@CBA_A3: http://www.armaholic.com/page.php?id=18767
@CUP_Weapons: http://www.armaholic.com/page.php?id=27489

@CUP_Units: http://www.armaholic.com/page.php?id=29301

@CUP_Vehicles: http://www.armaholic.com/page.php?id=29716

@RHP:http://www.armaholic.com/page.php?id=20881

 

STEAM LINK FOR MODS:

http://steamcommunity.com/sharedfiles/filedetails/?id=599933043

 

 
[added] - CUP Vehicle pack - 23+ new vehicles
 
[added] - Flip car and push boat actions
 
[added] - Drug plane intercept mission
 
[added] - Random air traffic
 
[added] - New uniforms purchaseable at Malwart; new (randomized) uniforms for Job guards and Drug gansters
 
[changed] - Reworked drug factory to drug assasination mission 
 
[changed] - Changed Crimenet to spawn jobs based on players' infamy
 
[changed] - Adjusted payouts, difficulty of most missions
 
[changed] - Prices of vehicles/air
 
[changed] - Stun guns are now any shotgun armed with slugs
 
[changed] - Buying ammo won't close action menu
 
[changed] - Changed time acceleration to be smoother/use built-in function
 
[changed] - AI Police Patrols won't sound alarm if no enemies or players are near
 
[fixed] - B_Soldier_02_f apparently isn't a class anymore - changed it so guards that used this class use a different one
 
[fixed] - Issue with removing/moving hideouts could duplicate them
 
[fixed] - Last stand/bleedout bug (died when revived sometimes)
 
[removed] - Removed VCOM AI for performance reasons

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Download 1.09: Payday Mod (@) vBeta 1.09

 

Beta 1.09:

 

[added] - Vehicle upgrades: mass reduction, runflat tires

 

[added] - New easy/medium/hard versions of jobs

 

[changed] - Alarms are now handled by server + optimized, should result in better performance

 

[changed] - Guards now use 'bis_fnc_taskDefend' - some take defensive positions, some patrol around

 

[changed] - More variety of weapons on reinforcements/guards

 

[changed] - Adjusted some reinforcement spawns so when setting off alarm reinforcements shouldn't be too close

 

[changed] - Anyone can buy UAV from electrobuy (not just technicians anymore)

 

[changed] - Repair action and repair kit have different action menu descriptions

 

[changed] - Cam/phone/laptop safes give a few more of the item

 

[fixed] - Not getting Gang Hit mission bonus when killing target

 

[fixed] - Last stand not transitioning to bleed out

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