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Bohemia Interactive Simulations is looking for Designers

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Job Title: Software Designer - Prague

Position Description:

Bohemia Interactive Simulations (BISim) is looking for a full-time software Designer to join the team in Prague to work on the Virtual Battlespace (VBS) flagship product. A Designer uses the mission editor, BISim’s VBS scripting, configuration files and other resources to plan, add, or modify features and content to VBS. It should be noted that--although occasional scenario development in the mission editor is required--the majority of the Designer's job will involve working with "code" (scripting and configuration files). In other words, a Designer's job includes much more in scripting and project analysis than it includes in mission editor usage.

Key Areas of Responsibility:

  • Focus on the end-user-experience, while working towards paid customer deliverables.
  • Create and review project analyses and plans based on customer requirements.
  • Develop scripted components using VBS/ArmA scripting language.
  • Develop graphical user interfaces (dialogs).
  • Repair and maintain existing scripted systems.
  • Liaise with artists, programmers, content creators, QA, and sound engineers to effect necessary changes or fixes outside of Designer’s role or qualification.
  • Document all work from beginning to end, including analyses, in-line code comments, and final implementation.
  • Occasionally represent BISim to customers at events such as Government Acceptance Tests, military training sessions, or industry trade shows (typically as part of a team).

Reporting to:

Design Department Lead and Prague Team Lead.

Desired Skills and Attributes:

  • Be self-motivated.
  • Be a team player; willing to work in a fast-paced environment while respecting the chain of command and established standards.
  • Be requirement-focused; work to achieve customer or company requirements.
  • Enjoy problem solving.
  • Be comfortable with the Arma/VBS scripting language and configuration files.
  • Have a professional or modding background in the ArmA/VBS community.
  • Have some experience with other game engines and their pipeline.
  • Experience using a number of collaborative and communication tools (eg: Skype, Google Docs, Confluence, JIRA, SVN).
  • Capable of working within an Agile and Modified Waterfall development team/methodology.

Education & Experience:

  • 2+ Years developing modules or complex scenarios in ArmA or VBS, OR
  • 2+ Years experience at military training center utilizing VBS1/2.
  • High School graduate minimum, higher education a definite plus.

Applicants must:

  • Work out of our Prague office.
  • Be capable of working in the English language (read, write, speak).
  • Not have a criminal record.
  • Treat every colleague with equality and respect.
  • Comply with strict Non-Disclosure Agreement.
  • Non-EU nationals who did not complete post-secondary education must pass Czech Visa entry test.

What we can offer you:

  • Full-time employment.
  • A fantastic and fun working environment.
  • An opportunity to be part of a fast growing and exciting company that is at the leading edge of gaming and simulation technology.
  • 5 weeks paid holiday.
  • The possibility of a year-end bonus based on performance.

To Apply:

Please send us your CV/portfolio with your community nickname, and a copy of your transcripts if any here, or email jobs@bisimulations.com.

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