ACPL Jon 68 Posted April 20, 2014 (edited) In opposition to LDU-30: Please keep NATO SF \ Russian weapon pack out of it. The less addons required, the better. We had some good fun with vehicles from EvW and in the overall cold war setting (Cold War Crisis all over again). The only thing we miss is the opposition to Reyhard great T-72 backed up by Your and his light armour - the M60. Edited April 20, 2014 by JonPL Share this post Link to post Share on other sites
mistyronin 1181 Posted April 20, 2014 In opposition to LDU-30: Please keep NATO SF \ Russian weapon pack out of it. The less addons required, the better. Agree. The RDS tank pack may be a must, if Sudden don't want to port that vehicles, but the NATO SF/Russian Weapon pack IMO is no need at all. Share this post Link to post Share on other sites
ACPL Jon 68 Posted April 20, 2014 Sudden, You might want to talk with Raid about his Abrams, a retouched version would really fit the EvW mod, along with Reyhard's goodies. Would make a pretty complete CWC set. Share this post Link to post Share on other sites
distractor2004 14 Posted April 24, 2014 Great mod, definitely takes me back. When I run it though the scopes on my Sniper units are missing. Is anyone else getting this bug? Had a similar issue awhile back with the R3F Armes Mod and I think they were able to patch it. Share this post Link to post Share on other sites
R4IDER 10 Posted April 26, 2014 Hi, Has anyone managed to add this mod to the Zeus available units list? Share this post Link to post Share on other sites
Trickk99 10 Posted May 9, 2014 Must change some codes in the config, rather define unitnames in cfg: http://forums.bistudio.com/showthread.php?177375-Making-my-AddOn-compatiable-with-Zeus Until then, this wount show up in Zeus, hope for a quickfix for it soon :) Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted May 31, 2014 Something in the weapons pbo is overwriting the ARMA3 scopes. Share this post Link to post Share on other sites
L3TUC3 32 Posted July 2, 2014 The BRDM2 could use some love. The gunner optic markings and tiny and could also use a couple of zoom levels. It's not a very good scout car at the moment. Share this post Link to post Share on other sites
killjoyau73 359 Posted July 12, 2014 So how's progess? Dying to get in and play around with the m2a2 Bradly so i hope that's going to be included in future a update. Been having a lot of fun with this mod. keep up the great work I've just published a mission using it on the workshop called "Soviet Nemisis", check it out if you want and let me know what you think. Share this post Link to post Share on other sites
scajolly 14 Posted July 12, 2014 Think I may have found a problem with the 5-tonner. On Stratis, posX 1898, posY 5554, on the airfield, I tried to drive into the grey garage building (speed around 10kmh or so). The computer said no. Share this post Link to post Share on other sites
papy.rabbit.08 0 Posted July 13, 2014 Problem with the sounds since last beta update (stable coming on monday), like with the others weapon packs... Share this post Link to post Share on other sites
redarmy 420 Posted July 14, 2014 Sudden,i know your probably aware, but east vs west AND sud russians weapons have no sound since last update changes. Share this post Link to post Share on other sites
killjoyau73 359 Posted July 15, 2014 (edited) Maybe someone can make up a hotfix for it as well as his russians addon? Or do you need author permission first? Edited July 18, 2014 by killjoyau73 Share this post Link to post Share on other sites
mistyronin 1181 Posted July 29, 2014 (edited) Sudden I don't know if you are aware but Aplion released his files open, so anyone could continue his work. There you will find from helos ( like the old fashioned huey with M60s, chinnok, ah1 ), HUMMVEs,( including the tow one ), UAZ, etc. that could perfectly fit your mod. Hi guys,as I'm modding since the beggining of ArmA 1 era, I've decided to take a long brake. In fact I'm very disappointed by the way BIS is working on ArmA 3 as, from my point of view, they only seem to be caring about minor bugs fixing, doing almost nothing to improve game's main engine, performance and AI behavior (which are the most serious issues IMHO). Anyway this post doesn't made on purpose to be against BIS but to inform all of you about my current status and who knows at the future if some serious improvements will be done, I'll be back on business. Based on that, I thought that it will be better to freely give to the community all my ArmA 2 imports unbinarized, so anyone wants to be able to continue and improve my so far work on that subject. After all, these models are BIS property. So here you are ... ArmA2 US Helis Unbinarized : http://www.mediafire.com/download/cibb7npbawqnebv/HAFM_ArmA2_Helis_UNBINED.rar ArmA2 HMMWVs Unbinarized : http://www.mediafire.com/download/0wp92ahm9bdwr2y/HAFM_ArmA2_HMMWV_UNBINED.rar ArmA2 UAZs Unbinarized : http://www.mediafire.com/download/px9shilcp21c1x6/HAFM_ArmA2_East_Wheeled_UNBINED.rar ArmA2 UK vehicles Unbinarized : http://www.mediafire.com/download/p1k9s9ymmp3pcth/HAFM_ArmA2_UK_Wheeled_UNBINED.rar Note 1 : these files are given "as is" and no further help will be provided by my side. Note 2 : anyone wants to make changes on these files, is free to proceed at will. Aplion Also you have the unbinarized version of Reyhard's static weapons if you want to learn about how they work ( to add cannons, and mortars and so on, on both sides ) Edited July 29, 2014 by MistyRonin Share this post Link to post Share on other sites
sudden 13 Posted July 29, 2014 I'm working on this. ;-) Share this post Link to post Share on other sites
mistyronin 1181 Posted July 29, 2014 I'm working on this. ;-) Great news! With these assets and BeefaloBart "reports", I think your mod will rock completely! :bounce3: May I ask if you have given an opportunity to the M2 Bradley? Share this post Link to post Share on other sites
killjoyau73 359 Posted July 30, 2014 Care to give us a sneak peak on what the next update is? :) Share this post Link to post Share on other sites
mach1muscle351 30 Posted August 1, 2014 Looks really fun and lite. I hope you come out with a sound fix real soon. I would very much like to see this in TacBF PVP modification and I can definitely make that happen. Share this post Link to post Share on other sites
Winters12 10 Posted August 4, 2014 Can't wait for this update! Share this post Link to post Share on other sites
Brainbug 10 Posted August 5, 2014 Care to give us a sneak peak on what the next update is? :)probably just the sound issues fixed, which would be enough already to warrant a new release. Share this post Link to post Share on other sites
[kgb]cartman 10 Posted August 5, 2014 I couldn't wait for the fix, so I changed the weapons used in the config ;). I made two versions, if anyone is interested. RH_M4/M16, HLC AK, HLC M60, Massi NATO/Russian Massi NATO/Russian Share this post Link to post Share on other sites
Brainbug 10 Posted August 6, 2014 I assume that is meant as replacement for the config in sud_gw_u. I repacked it, but it still gives errors like "Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK74/FullAuto.StandardSound'." and so on. Taking out the (then supposedly unneeded) sud_gw_wpn doesn't help either because the sud_gw_t needs it etc., also I think the vehicle weapons might also have the same issue. Probably better to wait for a proper fix by Sudden. Share this post Link to post Share on other sites
[kgb]cartman 10 Posted August 6, 2014 (edited) Yes, it's a replacement for the config in that pbo. I didn't want to make a hotfix, I only wanted to make it work again for a mission and I thought I share it. The weapons pbo is still needed, because I used his binoculars. To be honest, I have a 15 Gb Mod Pack and I don't care about this errors anymore. Especially since the last update. Start A3 and take a look in your rpt. I think after that, this little warning message won't bother you either. But as always. If you don't like, don't use it. ;) Edited August 6, 2014 by [KGB]Cartman Share this post Link to post Share on other sites
Brainbug 10 Posted August 7, 2014 (edited) I would have liked it, I just can't get it to work ;) And it's not the rpt file size I'm worrying (most errors in there are caused by BIS anyway^^), but weapons have no sound if they are not re-configured properly. EDIT: Ahh, now I understand what you did, you just kept the wrong weapon configs (which keep causing the errors) but used different (working) weapons to equip the units. OK then, nevermind what I said. Edited August 7, 2014 by Brainbug Share this post Link to post Share on other sites
jcae2798 132 Posted August 9, 2014 (edited) @CARTMAN i'm trying to figure out what you did but still ahve some errors. Because of this it breaks the SP saving option. Right now looks like one of the weapon references are still causing issues. Just wanted to share. Hoping Sudeen can release a fix soon :) Edited August 9, 2014 by JCae2798 Share this post Link to post Share on other sites