logan83 11 Posted March 2, 2014 Hi guys, im working in a PMC mod... and i get stuck triying to add a custom Interior texture in my vehicle config.cpp how can add a custom Texture to my Little bird? i try this: #define _ARMA_ class DefaultEventhandlers; class CfgPatches { class LG83_BT_Vehicles { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {}; version = 0.1; }; }; class CfgVehicles { class B_Heli_Light_01_F; class BT_MH6: B_Heli_Light_01_F { displayName = "BT MH-6 LITTLEBIRD"; side = 2; faction = "BT_LG83"; author = "Logan83"; crew = "BT_Helipilot"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {"LG83_BT\textures\Vehicles\heli_light_01_ext_BT.paa","LG83_BT\textures\Vehicles\heli_light_01_Int_BT.paa"}; }; }; enum { =2, destructengine=2, destructdefault=6, destructwreck=7, destructtree=3, destructtent=4, stabilizedinaxisx=1, stabilizedinaxesxyz=4, stabilizedinaxisy=2, stabilizedinaxesboth=3, destructno=0, stabilizedinaxesnone=0, destructman=5, destructbuilding=1 }; But the vehicle interior dont change,still whit the OD Seats vanilla version ... :S can help me? PS sorry about my english Share this post Link to post Share on other sites
zeotrope 24 Posted March 3, 2014 Somebody correct me if I am wrong....but the Littlebird only has 1 hidden selection and that relates to the exterior. As it stands at the time of writing, we cannot access the camo2 - Hidden selection for this aircraft. Things may change in the future. More hiiden selections have become available over time. Maybe send BIS will see this thread. :) I have an unused Marshall interior texture that cannot be used. Shame really. Zeo 1 Share this post Link to post Share on other sites
logan83 11 Posted March 3, 2014 damn... ok thanks for the answer Zeotrope Share this post Link to post Share on other sites