saetheer 9 Posted February 26, 2014 So I've this mission I'm testing out on. I have two zeus, the though was to have One Zeus for Opfor and one for Blufor. However I can figure out how to only give Blufor Zeus access to Blufor stuff and vice versa for Opfor Zeus. I think I can add A3_Characters_F_OPFOR to opfor Zeus and remove it from bluefor - However A3_Soft_F_Quadbike will add CSAT, NATO to the both Zeus. Anyone know how to go about this? Share this post Link to post Share on other sites
Nashable 10 Posted February 27, 2014 https://community.bistudio.com/wiki/Curator#Using_Cost_Tables Share this post Link to post Share on other sites
NeoArmageddon 957 Posted February 27, 2014 initPlayerLocal.sqf _BLUFOR_A3_Characters_F_BLUFOR = ['B_Soldier_GL_F',1,'B_soldier_AR_F',2,'B_Soldier_TL_F',1,'B_soldier_LAT_F',2.6,'B_soldier_AT_F',5.2,'B_spotter_F',2.6,'B_sniper_F',4,'B_recon_F',2,'B_recon_M_F',2.6,'B_soldier_AAT_F',1.8,'',0]; _OPFOR_A3_Characters_F_OPFOR = ['O_Soldier_GL_F',1,'O_Soldier_AR_F',2,'O_Soldier_TL_F',1,'O_Soldier_LAT_F',2.6,'O_Soldier_AT_F',5.2,'O_spotter_F',2.6,'O_sniper_F',4,'O_recon_F',2,'O_recon_M_F',2.6,'O_Soldier_AAT_F',1.8,'',0]; _BLUFOR = ( _BLUFOR_A3_Characters_F_BLUFOR + [] ); _OPFOR = ( _OPFOR_A3_Characters_F_OPFOR + [] ); [bluforZeus,_BLUFOR] call bis_fnc_curatorObjectRegisteredTable; [OpforZeus,_OPFOR ] call bis_fnc_curatorObjectRegisteredTable; initServer.sqf _WEST0 = ["A3_Characters_F_BLUFOR"]; _EAST0 = ["A3_Characters_F_OPFOR"]; [bluforZeus,_WEST0] call bis_fnc_manageCuratorAddons; [OpforZeus,_EAST0 ] call bis_fnc_manageCuratorAddons; This should only enable the Infantry of the corresponding side to the Zeus(es). P.S. The Costtable Export seems to be broken for me. Can't export them in OO or Exel without syntax errors. Share this post Link to post Share on other sites