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silola

"X-Cam" and "DAC" Project

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There are no "guys", there is only one "guy" ;)

There is only one Silola-bot...

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Is there anyone who has actually seen all the videos?

Yes of course. :bounce3:

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Yes of course. :bounce3:

That's nice, because only people who have seen all the videos may test a first version of the X-Cam .. soon. :p

Silola

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Everytime i see Silola has replied to this thread i get excited .... then gutted when he says soon :(

Such a tease Silola :p

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That's nice, because only people who have seen all the videos may test a first version of the X-Cam .. soon. :p

Silola

ha, i hope i dont have to take a test! learning without touching is hard :D

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Hi,

part 15 of the video tutorial is ready now.

- What about prefabrications

- Load a saved prefab

- Create and save your own prefab

- Edit an already saved prefab

- Script and mission export test

http://www.x-cam-editor.de

Silola

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LOL !!!

Is there anyone who has actually seen all the videos?

I just did ;) I bet there's more people, they're just lurking around!

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I just want to take a second to thank you Silola. Not only are you providing what is in my eyes the most useful tool to ever be made for any Arma game, but you are also providing very in-depth and detailed tutorials to go along with them.

You are doing an absolute service to the entire Arma community. Looking forward to the release impatiently!

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Hi and many thanks :)

part 16 of the video tutorial is ready now.

- How to interact with map objects (already imported objects)

- How to create a favorite list from map objects

- How to start a multi brush session with map objects

- How to copy pre-selected map objects

- How to use the different filter functions for object selections

- How to use the special function "random grouping"

http://www.x-cam-editor.de

Silola

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Hi and many thanks again :)

part 17 of the video tutorial is ready now.

- Random scaling function

- Random pitch&bank function

- Use the position list for user-defined camera positions

- The three different player based marker types

- All about the objects info page

- How to use the object unlock function

http://www.x-cam-editor.de

Silola

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Hi,

many thanks for all the nice comments :)

To give you an idea how it goes on with the X-Cam, here is my plan:

There are only 3 more videos to come until the first version of the X-Cam is released.

In the next video I will show you all the extended options for some functions, and I will try

to create this video at this weekend.

The extended "Randomize" function for the single brush:

07vJfuT.jpg

The extended "Randomize" function for an object selection:

r8NUp0Z.jpg

The extended "Randomize & Restricted Zones" function for the multi brush:

obywMyj.jpg

The extended "Automatic" function for the copy function:

2nfcsfe.jpg

The next-Video contains all the things about the export an import functionalities incl all the settings.

And the last video will show you the "search" dialog, the "system" dialog", the "button definition list" and some words about the "simulation".

After the last released video I want to start a one-week pre-release test,

to make sure that I've made no heavy mistake and so on.

Please let me know if anyone would like to attend the one-week test session.

Maybe we expand this test session, depending on how it works over all.

After the release of the first version I will begin to implement the "Pitch & Bank" function

for individual objects and also for object selections.

And of course I'm going to try to eliminate the bugs that have occurred.

Later I will release some "How to ..." and "Tips&Tricks" videos.

That's all :)

Silola

Edited by Silola

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Silola is pushing out videos faster than I can download them :)

I've never done any map-making at all but this work is self-evidently brilliant - as is DAC, ofc.

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Fantastic! Looking forward to the videos and release! Keep up the great work!

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Please let me know if anyone would like to attend the one-week test session.

Yes! I am anyone :D

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Please let me know if anyone would like to attend the one-week test session.

Parts of my community and me are also working on a small map project and would be very interested in helping you with such a test session!

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My Clan is very interested for big Size Missions with a mess up on Objects, AI and Stuff. It would be a pleasure to test out for the purpose of mission oriented object placement and the possibility that our whole missionsmaker team can work on one project the same time.

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You guys are all pinned :)

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Great news. I'd like to see some videos from the testers as well!

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