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f.lundin

Animate Oval Target "Land_Target_Oval_F"

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I want to use the small Oval Targets for sections in my fiering range missions. where i can use animate["terc",1] on normal popup targets i can not do it on the "Target - Oval (ground)" classname: Land_Target_Oval_F. I want to be able to control the targets up and down which i can do with the other popup targets yet not this one. how can i find out what animation names are available for this object or do anyone know what the animation name is?

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These are all the animation sources defined in the config:

Ground_holder_hide
Pole_Left_Hide
Pole_Right_Hide
Pole_Top_Hide
Pole_Bottom_Hide
Left_Rotate
Right_Rotate
Top_Rotate
Bottom_Rotate
Pole_Rotate
Target_Left_Rotate
Target_Right_Rotate
Target_Top_Rotate
Target_Bottom_Rotate
Target_Pole_Rotate

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Awesome, havent tested them yet tho where can i myself see that in the config and in which config?

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As you provided the class name, I used the file allConfig.txt that I posted under Config Extractor. To search through for the class and see what has been entered under class Animationsources.

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Thank you very much for information. im downloading allConfig.txt for future usage.

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F.Lundin,

Did you figure out the changed/different command for the Oval Targets ? If so, could you share it here... having the same challenge on my end.

Thanks and Regards

AldoUSMC

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On 4/12/2014 at 8:07 AM, AldoUSMC said:

F.Lundin,

Did you figure out the changed/different command for the Oval Targets ? If so, could you share it here... having the same challenge on my end.

Thanks and Regards

AldoUSMC

 

This is a big necropost but in case anyone is looking:

 

_x animate ["Bottom_Rotate", 0];
_x animate ["Target_Bottom_Rotate", 0];

 

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