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Curry

Trouble with weapon optics

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you are right and i really dig your signature but the title needs work ;)

EDIT: i'd say making the specular muc hmore sharp to reduce it to a small white dot could be good. it looks more like plastic than a glass lense anyways.

Edited by Bad Benson

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The effect in the first screenshot has been brought up before, but I'm glad someone else thinks the reticle in the second screenshot is bad, too. It's physically unpleasant to look at and I have no idea what effect BIS was trying to recreate with it.

Edit:

Nothing, it's a bug with DoF affecting the reticle on 3D scopes.

I hadn't noticed it on some of the other optics. Does it only affect magnified optics?

Edited by roshnak

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... I have no idea what effect BIS was trying to recreate with it.

Nothing, it's a bug with DoF affecting the reticle on 3D scopes.

edit:

I hadn't noticed it on some of the other optics. Does it only affect magnified optics?

Yes, AFAIK that is the case.

Edited by CaptainObvious

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Anyone else spotted the bug in the first picture? The gun-part you can see in the scope is white, lacking textures. For that single reason I refuse to use that gun and sight combo.

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Just turn the Depth of Field slider down to 0 in your video settings

it'll fix the second picture's problem.

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Just turn the Depth of Field slider down to 0 in your video settings

it'll fix the second picture's problem.

Thank you very much :)

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