igi_pl 25 Posted August 7, 2014 nvm, looked at your example mission. Helped me out greatly. silentghoust - It's very good. I'm glad for this reason. Have Fun :) IGI, a few months back I asked if you could script in the ability for any players/ai in ANY aircraft to have the parachute option (like the mohawk does). Any chance you could employ that on your next update? SpanishSurfer - I wrote you that not in version 0.9.10 (post), but I thought about this. It is probably not possible for vehicles not supported by IgiLoad. With each jump I calculate a safe position, in which I put the player (safe for aircraft and player). This means that I have to find the position and set the appropriate values ​​for the variables of a given vehicle (in script). At the same time I try to make these positions appropriate to the vehicle. For example, not set jumper behind MH-9, because this heli has no rear exit and do not set jumper 25 m behind Mohawk, coz Mohawk is not so long as C-130. Share this post Link to post Share on other sites
skuijs 17 Posted August 8, 2014 So i have a mission put in the map igi load and edit the init but in game i dont get a load option what am i doing wrong. My map is in C:\Users\skuij_000\Documents\Arma 3 - Other Profiles Share this post Link to post Share on other sites
spanishsurfer 58 Posted August 8, 2014 silentghoust - It's very good. I'm glad for this reason. Have Fun :)SpanishSurfer - I wrote you that not in version 0.9.10 (post), but I thought about this. It is probably not possible for vehicles not supported by IgiLoad. With each jump I calculate a safe position, in which I put the player (safe for aircraft and player). This means that I have to find the position and set the appropriate values ​​for the variables of a given vehicle (in script). At the same time I try to make these positions appropriate to the vehicle. For example, not set jumper behind MH-9, because this heli has no rear exit and do not set jumper 25 m behind Mohawk, coz Mohawk is not so long as C-130. Well that's too bad, it would have been great. Share this post Link to post Share on other sites
LoupVrt 14 Posted August 12, 2014 Igi, do you intend to make your Load script works on RichardsD's Up Armored HMMWV Modification and Medium Tactical Vehicle Replacement (MTVR)? http://forums.bistudio.com/showthread.php?178191-Up-Armored-HMMWV-Modification-Release http://forums.bistudio.com/showthread.php?177497-A3-Medium-Tactical-Vehicle-Replacement-(MTVR)-Mod-Release Share this post Link to post Share on other sites
havena 10 Posted August 18, 2014 hi, someone know how to get the current cargo load of a vehicle? witch variable? thx Share this post Link to post Share on other sites
igi_pl 25 Posted August 18, 2014 (edited) So i have a mission put in the map igi load and edit the init but in game i dont get a load option what am i doing wrong.My map is in C:\Users\skuij_000\Documents\Arma 3 - Other Profiles Skuijs - Check do you have IgiLoad dir in mission dir: "C:\Users\skuij_000\Documents\Arma 3 - Other Profiles\%IN_GAME_NAME%\missions\%MISSION_NAME%\IgiLoad". Do not save mission with space in name " " this can create problems. Well that's too bad, it would have been great. SpanishSurfer - True :( hi, someone know how to get the current cargo load of a vehicle? witch variable? thx havena - Can you be more precise? EDIT: I just saw a message from you. I wrote back. Igi, do you intend to make your Load script works on RichardsD's Up Armored HMMWV Modification and Medium Tactical Vehicle Replacement (MTVR)?http://forums.bistudio.com/showthread.php?178191-Up-Armored-HMMWV-Modification-Release http://forums.bistudio.com/showthread.php?177497-A3-Medium-Tactical-Vehicle-Replacement-(MTVR)-Mod-Release Kawa - I do not have plans with this mods. From post kgino1045 - IgiLoad support few HMWV's try with extending array IL_Supported_Hummvee Edited August 18, 2014 by Igi_PL Share this post Link to post Share on other sites
chondo999 1 Posted August 31, 2014 (edited) Using the demonstration, how do I load more than one ATV into a C130? I tried but it resulted in two parachutes being deployed, one attached to an atv, as usual, and the other attached to nothing. Edited August 31, 2014 by chondo999 Share this post Link to post Share on other sites
igi_pl 25 Posted September 1, 2014 chondo999 - I'll add some multi load and unload to sample mission. You can have problems after runing IL_Do_Load twice with no waiting. This sample mission spawn not call Try to wait for end of loading (not tested code): waitUntil { (Car getVariable "can_load") }; 0 = [Car, [typeOf Box1], "B", true, Box1] spawn IL_Do_Load; waitUntil { (Car getVariable "can_load") }; 0 = [Car, [typeOf Box2], "B", true, Box2] spawn IL_Do_Load; If you do not want to use waitUntil you have to use "call" [Car, [typeOf Box1], "B", true, Box1] call IL_Do_Load; [Car, [typeOf Box2], "B", true, Box2] call IL_Do_Load; If "can_load" == true you can load/unload. Share this post Link to post Share on other sites
chondo999 1 Posted September 2, 2014 Cool. Can't wait until the new sample mission. Thanks, bro. Share this post Link to post Share on other sites
igi_pl 25 Posted September 5, 2014 chondo999 - I'll try to add something to sample mission at weekend ;) All - ‪‎IgiLoad‬ ‪is in ‎Make Arma Not War‬ contest http://makearmanotwar.com/entry/dFtUgvcplK Share this post Link to post Share on other sites
ice_age0815 37 Posted September 5, 2014 chondo999 - I'll try to add something to sample mission at weekend ;)All - ‪‎IgiLoad‬ ‪is in ‎Make Arma Not War‬ contest http://makearmanotwar.com/entry/dFtUgvcplK that is nice that you in the ‎Make Arma Not War‬ contest Share this post Link to post Share on other sites
igi_pl 25 Posted September 6, 2014 Cool. Can't wait until the new sample mission. Thanks, bro. chondo999 - New sample mission is on download page. that is nice that you in the ‎Make Arma Not War‬ contest ICE_AGE0815 - Thanks :) Share this post Link to post Share on other sites
m@ster 0 Posted September 13, 2014 Thank You for the Nice Addon :p Share this post Link to post Share on other sites
spanishsurfer 58 Posted September 23, 2014 When I load a NATO ammo box into the Mohawk and travel at a high rate of speed the Mohawk randomly blows up, any idea what's going on? Share this post Link to post Share on other sites
igi_pl 25 Posted September 23, 2014 (edited) Thank You for the Nice Addon :p M@ster - Thank you for your appreciation. Have Fun :) When I load a NATO ammo box into the Mohawk and travel at a high rate of speed the Mohawk randomly blows up, any idea what's going on? SpanishSurfer - Yes, this is going on: http://feedback.arma3.com/view.php?id=17310 That's why I have not added these boxes to supported by helis ;) Edited September 23, 2014 by Igi_PL Share this post Link to post Share on other sites
spanishsurfer 58 Posted September 23, 2014 What crates do work? Supply box does weird things it's why I picked that particular box. Share this post Link to post Share on other sites
igi_pl 25 Posted September 23, 2014 What crates do work? Supply box does weird things it's why I picked that particular box. SpanishSurfer - Can you describe "does weird things"? Supply is only one from smaller boxes. Share this post Link to post Share on other sites
spanishsurfer 58 Posted September 23, 2014 SpanishSurfer - Can you describe "does weird things"? Supply is only one from smaller boxes. B_supplyCrate_F and O_supplyCrate_F, i've had loading problems with them onto the Mohawk and HEMTTs. Share this post Link to post Share on other sites
igi_pl 25 Posted September 23, 2014 B_supplyCrate_F and O_supplyCrate_F, i've had loading problems with them onto the Mohawk and HEMTTs. SpanishSurfer - Problems with action menu or loading process? Is it all the time or some times? MP (Dedi or Server) or SP? Can you load/unload something else (ATV) after the occurrence of the problem? Share this post Link to post Share on other sites
spanishsurfer 58 Posted September 25, 2014 Got it working, supplyCrates re-introduced and the helis aren't crashing anymore. Thanks IGI! Share this post Link to post Share on other sites
Jaulustus 10 Posted September 26, 2014 Can u take the addActions away some Servers with many Mods have Performace Problems and are very Laggy. If you can make the addActions to the Windows Buttom (Action Buttom 10) than was the Performance of many Servers not so laggy Share this post Link to post Share on other sites
igi_pl 25 Posted September 28, 2014 Got it working, supplyCrates re-introduced and the helis aren't crashing anymore. Thanks IGI! SpanishSurfer - This is good news :) Can u take the addActions away some Servers with many Mods have Performace Problems and are very Laggy.If you can make the addActions to the Windows Buttom (Action Buttom 10) than was the Performance of many Servers not so laggy Jaulustus - It requires a serious rethink because: IgiLoad adds actions to vehicles (objects) not to Player. "NOTE: condition is evaluated on each frame in non-scheduled environment. If action is added to some object and not to player, condition will only get evaluated IF player is closer than 15m to the object AND is looking at the object. If action is added to player, the condition is evaluated all the time." source: https://community.bistudio.com/wiki/addAction Many addons used keyboard shortcuts, which can cause conflicts. I'll look into this issue. Share this post Link to post Share on other sites
5150Joker 10 Posted October 14, 2014 Noticed the mohawk ramp no longer lowers after the new ARMA 1.3.2 update. Anyone else run into this issue? Share this post Link to post Share on other sites
igi_pl 25 Posted October 14, 2014 Noticed the mohawk ramp no longer lowers after the new ARMA 1.3.2 update. Anyone else run into this issue? 5150Joker - I'll try to check this ASAP. Currently, I can not update ARMA3 to version 1.32 - problem with downloading update from Steam. Share this post Link to post Share on other sites
5150Joker 10 Posted October 14, 2014 5150Joker - I'll try to check this ASAP. Currently, I can not update ARMA3 to version 1.32 - problem with downloading update from Steam. Thanks, appreciate you looking into it. Share this post Link to post Share on other sites