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Rydygier

[SP] Pilgrimage

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Some guy on the Steam reported me some bug caused by particular inventory item, don't know yet, which one, a weapon likely, so new beta should appear soon too... Seems weaponsItems command doesn't work, as previously.

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Some guy on the Steam reported me some bug caused by particular inventory item, don't know yet, which one, a weapon likely, so new beta should appear soon too... Seems weaponsItems command doesn't work, as previously.

Well i just played Dev version for a couple of hours and all seems well, running a handful of updated Mods and Marksman DLC, and so far so good. It's so cool having bipods that work and supporting your weapon on a wall, rock etc. And apart from the rain lasting a minute or so it's been lovely and sunny! :D

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I wonder if my game is broken....ran vanilla with my code as mentioned above and same issues.

Rpt file below:

11:05:57  Mission file: Downloads\Pilgrimage_1.92_beta (__cur_sp)
11:05:57  Mission world: altis
11:05:57  Mission directory: missions\__cur_sp.altis\
11:05:57 EPE manager release (0|0|0)
11:05:57 EPE manager release (0|0|0)
11:06:00 Strange convex component08 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView
11:06:00 Strange convex component10 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView
11:06:00 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
11:06:00 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
11:06:01 Strange convex component01 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
11:06:01 Strange convex component02 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
11:06:01 Strange convex component03 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
11:06:01 Strange convex component04 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
11:06:03 EPE manager release (0|0|0)
11:06:03 EPE manager release (0|0|0)
11:06:04 Attempt to override final function - bis_functions_list
11:06:04 Attempt to override final function - bis_functions_listpreinit
11:06:04 Attempt to override final function - bis_functions_listpostinit
11:06:04 Attempt to override final function - bis_functions_listrecompile
11:06:04 Attempt to override final function - bis_fnc_missiontaskslocal
11:06:04 Attempt to override final function - bis_fnc_missionconversationslocal
11:06:04 Attempt to override final function - bis_fnc_missionflow
11:06:07 Warning: looped for animation: a3\cargoposes_f\anim\passenger_scooter_01.rtm differs (looped now 1)! MoveName: passenger_scooter_01
11:06:07 Warning: looped for animation: a3\cargoposes_f\anim\passenger_scooter_02.rtm differs (looped now 1)! MoveName: passenger_scooter_02
11:06:09 Strange convex component53 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryFire
11:06:09 Strange convex component27 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryView
11:06:10 I_Heli_Transport_02_F: AddGunHolder - unknown animation source AddGunHolder
11:06:17 Fresnel k must be >0, given n=2.51,k=0
11:06:29 Starting mission:
11:06:29  Mission file: Downloads\Pilgrimage_1.92_beta (__cur_sp)
11:06:29  Mission world: altis
11:06:29  Mission directory: missions\__cur_sp.altis\
11:06:29 EPE manager release (13|125|0)
11:06:29 Number of actors in scene after release: 14
11:06:29 EPE manager release (0|13|0)
11:06:29 EPE manager release (0|0|0)
11:06:29 EPE manager release (0|0|0)
11:06:30 Attempt to override final function - bis_functions_list
11:06:30 Attempt to override final function - bis_functions_listpreinit
11:06:30 Attempt to override final function - bis_functions_listpostinit
11:06:30 Attempt to override final function - bis_functions_listrecompile
11:06:30 Attempt to override final function - bis_fnc_missiontaskslocal
11:06:30 Attempt to override final function - bis_fnc_missionconversationslocal
11:06:30 Attempt to override final function - bis_fnc_missionflow
11:07:03 c:\w\stable\futura\lib\ui\uimap.cpp DisplayGetReady::Destroy:NOT IMPLEMENTED - briefing!
11:07:10 a3\structures_f_heli\vr\helpers\sign_sphere100cm_f.p3d: No geometry and no visual shape
11:07:10 a3\structures_f_heli\vr\helpers\sign_sphere100cm_f.p3d: No geometry and no visual shape
11:07:12 Strange convex component317 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry
11:07:12 Strange convex component318 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry
11:07:12 Strange convex component319 in a3\rocks_f\blunt\bluntrock_wallv.p3d:geometry
11:07:16 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:16 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_SoldierU_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:19 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:20 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:21 Fresnel n must be >0, given n=0,k=10
11:07:21 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire
11:07:21 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire
11:07:21 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:21 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:21 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:21 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:21 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:21 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[i_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_SoldierU_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:22 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_SoldierU_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:23 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_AA_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 MoveIn: Soldier R Bravo 2-2:1 already in vehicle R Bravo 2-2:1
11:07:24 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:24 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_soldierU_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_soldierU_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_soldierU_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:25 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:26 "CP count: 36"
11:07:26 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:27 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_SoldierU_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:28 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 soldier[i_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:07:29 "Garr count: 85"
11:07:37 "EG: 75 IG: 44 All units: 562"
11:08:46 Error in expression <			

_wgt = _mgC >> ((_wpnArr select 4) select 0) >> "mass";
if (isNumber _wgt) >
11:08:46   Error position: <select 0) >> "mass";
if (isNumber _wgt) >
11:08:46   Error Generic error in expression
11:09:12 Ragdoll - loading of ragdoll source "Soldier" started.
11:09:12 Ragdoll - loading of ragdoll source "Soldier" finished successfully.

Any thoughts? Going to try and possibly re-download game...

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:) Mentioned issue since beta 1 code changes breaks everything, when Alex equip himself with any weapon with GL integrated so avoid that or wait for beta 2 - matter of minutes. :)

EDIT:

_wgt = _mgC >> ((_wpnArr select 4) select 0) >> "mass";

if (isNumber _wgt) >

11:08:46 Error position: <select 0) >> "mass";

if (isNumber _wgt) >

Here code fails. But no idea, why. Due to that DLC rifle perhaps, or rather its magazine config... Pity, I haven't DLC (yet), but I'll check it.

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cool, TY sir. Make sense then why it always breaks when i equip this gun :)

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Dev branch updated to beta 2. (fixed GL issue)

All right, I'm not sure, if JCae2798's issue is fixed aswell, couldn't reproduce it on beta 2, so perhaps... Let's try. Please, paste RPT again, if issue will return.

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Hey R,

I was checking your new version against the one I had hacked to work with 1.43 dev. You can simplify the functions that deal with weaponitems a bit:

1.92 beta2

			{
		_wpnArr = _x;
		_wpn = _wpnArr select 0;

		if not (_wpn in _items) then
			{
			_wps pushBack (_wpnArr select 0);
			};

		for "_i" from 1 to 3 do
			{
			_item = _wpnArr select _i;
			if not (_item isEqualTo "") then
				{
				_items pushBack _item
				}
			};

		if ((count _wpnArr) > 4) then
			{
			_lmag = _wpnArr select 4;
			if ((typeName _lmag) in [typeName []]) then
				{
				_ammo pushBack _lmag
				};

			if ((count _wpnArr) > 5) then
				{
				_item = _wpnArr select 5;

				if ((typeName _item) in [typeName []]) then
					{
					_ammo pushBack _item;

					if ((count _wpnArr) > 6) then
						{
						_item = _wpnArr select 6;

						if ((typename _item) isEqualTo (typename "")) then
							{
							if not (_item isEqualTo "") then
								{
								_items pushBack _item
								}							
							}
						}							
					}
				else
					{
					if not (_item isEqualTo "") then
						{
						_items pushBack _item
						}
					}					
				}
			}		
		}
	foreach (weaponsItems _holder);

1.91 hacked for 1.43dev by me

		{
		_wpnArr = _x;
		_wpn = _wpnArr select 0;

		if not (_wpn in _items) then {_wps pushBack _wpn};

		for "_i" from 1 to ((count _wpnArr) - 1) do {
			_item = _wpnArr select _i;
			if (typeName _item == "ARRAY") then {
				_ammo pushBack _item;
			} else {
				if not (_item isEqualTo "") then {_items pushBack _item};
			};
		};

	} foreach (weaponsItems _holder);

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Yes, thanks, you are right. What you saw was made in hurry to provide working beta ASAP. More elegant will be your way of course.

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Don't want to sound like a noob but I am.

I've looked around the TPW file structure and can't figure out what to do with this code. Do I replace it with a file in the TPW folder? I know this is off topic but can someone help me? I like the HUD Rydygier has in his video's. Bottom center green compass and the bottom right green info.

Also finished 1.90 game going to try 1.92b2 once I get the above figured out.

Thanks

Tactical glasses? Part of the TPW's mod. HUD was customized by me though, as I prefer this design over default. Mod allows that, if user knows structured text. Sadly, elements positions on the screen are dependent on screen resolution/aspect ratio, so copy&paste sharing is kinda futile. But anyway:

// HUD
tpw_hud_active = 1; // 0 = inactive
tpw_hud_range[] = {25,600}; // effective range of goggles to scan for units
tpw_hud_vehiclefactor = 1.5; // Detection range multiplication factor for vehicles (eg 1.5 = 750m max detection range for vehicles vs 500m for units)  
tpw_hud_colour[] = {0.025,0.8,0.4}; // HUD and friendly units colour
tpw_hud_friendlycolour[] = {0.025,0.8,0.4}; // friendly colour
tpw_hud_civcolour[] = {0.5,0.5,0.9}; // civ colour
tpw_hud_enemycolour[] = {1,0.1,0.05}; // enemy colour
tpw_hud_squadcolour[] = {0,1,1}; // squad and marker colour
tpw_hud_alpha = 0.65; // initial transparency of HUD. 0 = invisible, 1 = opaque
tpw_hud_asl[] =	{0,1.08,0.76,1}; // ASL = height above sea level. [1 = active ( 0 = inactive), 0.6 = X position, 0.45 = Y position, 1 = text size]
tpw_hud_azt[] =	{1,0.38,1.05,1}; // AZT = azimuth (direction of gaze). 
tpw_hud_grd[] =	{1,1.08,1.04,1}; // GRD = GPS grid coordinates.
tpw_hud_lmt[] =	{1,1.08,0.97,1}; // LMT = local mean time.
tpw_hud_tmp[] =	{0,1.08,0.83,1}; // TMP = temperature (from TPW FOG) .  
tpw_hud_hlt[] =	{1,1.08,0.90,1}; // HLT= health.
tpw_hud_rng[] =	{1,0.3,1.06,1}; // RNG = range to centre of player's gaze. 
tpw_hud_vel[] =	{1,0.46,1.06,1}; // VEL = speed of player (or player's vehicle).
tpw_hud_prx[] = {0,0.5,0.5,1}; // PRX = display numbers of nearby units.
tpw_hud_unit[] = {1,1.5,0.5,0.65}; // UNITS/MARKERS displayed on HUD, where 1 = active ( 0 = inactive), 2 = icon max size, 0.5 = icon min size, 0.75 = text size ( 1 = same size as HUD text).
tpw_hud_offset[] = {0,0}; //HUD offset. [x,y] -0.5 to 0.5
tpw_hud_scale = 0.6; // HUD scale. > 1 = larger
tpw_hud_textscale = 0.7; // HUD text scale. > 1 = larger
tpw_hud_degradation = 1; // HUD performance reduced with distance. 0 = no degradation
tpw_hud_thirdperson = 0; // No HUD in 3rd person. 1 = HUD in 3rd person
tpw_hud_addtac = 0; // Automatically add tactical glasses to the player's inventory if they are not already carrying/wearing them. 0 = don't add glasses 
tpw_hud_audible = 0; // audible warning when enemies detected. 0 = no audible warning.
tpw_hud_icons[] = {6,5,12,11,6,5,12,11,16,15}; // HUD icon types, see key below
/*ICONS 
{unit,hidden unit,vehicle, hidden vehicle, enemy unit, hidden enemy unit, enemy vehicle, hidden enemy vehicle,marker, predictor}
0: empty
1: 2px_cross
2: 2px_cross_open
3: 2px_cross_small
4: 2px_diamond
5: 2px_diamond_half
6: 2px_diamond_open
7: 2px_dot
8: 2px_line
9: 2px_line_open
10: 2px_square
11: 2px_square_half
12: 2px_square_open
13: 2px_x
14: 2px_x_open
15: 2px_x_small
16: 3px_circle
17: 3px_circle_half
18: 3px_circle_open
19: 3px_cross
20: 3px_cross_open
21: 3px_cross_small
22: 3px_diamond
23: 3px_diamond_half
24: 3px_diamond_open
25: 3px_dot
26: 3px_line
27: 3px_line_open
28: 3px_square
29: 3px_square_half
30: 3px_square_open
31: 3px_x
32: 3px_x_open
33: 3px_x_small
*/

// HUD LAYOUT - ONLY EDIT THESE IF YOU KNOW WHAT YOU'RE DOING WITH STRUCTURED TEXT
tpw_hud_asl_txt = "<t align ='right' size='1.8' shadow='2'>%1<t size='0.8'><br />Height</t>"; // ASL
tpw_hud_azt_txt = "<t align ='center' size='1.5' shadow='2' font='PuristaBold'>%1<t size='1.0'><br />%2</t>"; // AZT
tpw_hud_grd_txt = "<t align ='right' size='1.8' shadow='2'>%1<t size='0.8'><br />Coordinates</t>"; // GRD
tpw_hud_lmt_txt = "<t align ='right' size='1.8' shadow='2'>%1:%2<t size='0.8'><br />Local Time</t>"; // LMT
tpw_hud_tmp_txt = "<t align ='right' size='1.8' shadow='2'>%1°C<t size='0.8'><br />Temperature</t>"; // TMP
tpw_hud_hlt_txt = "<t align ='right' size='1.8' shadow='2'>%1<t size='0.8'><br />Heart Rate</t>"; // HLT
tpw_hud_rng_txt = "<t align ='center' size='1.3' shadow='2'>%1<t size='0.7'><br />meters</t>"; // RNG
tpw_hud_vel_txt = "<t align ='center' size='1.3' shadow='2'>%1<t size='0.7'><br />km/h</t>"; // VEL
tpw_hud_airvel_txt = "<t align ='center' size='1.2' shadow='2'>%1<t size='0.7'><br />kn/h</t>"; // VEL IN AIRCRAFT
tpw_hud_prx_txt = "<t color='%8' size='0.7'>%4</t>"; // PRX
//><

PRX is not workin, probably numbers changed - by intention should show number of detected enemies. Maybe better, it doesn't however... It's for 1920x1080 (16:9).

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It goes to the TPW's userconfig hpp file. Should replace existing analogous entries for HUD part. Not sure though, if some newest versions have same entries (if there is anything more than those, my config relaces - should stay). Also, if you have other resolution/aspect ratio/interface size, HUD elements may be misplaced.

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Yes, thanks, you are right. What you saw was made in hurry to provide working beta ASAP. More elegant will be your way of course.

Totally understandable of course, just felt like didn't want to waste that bit after updating and thought I'd share it :)

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Rydygier

ПоздравлÑÑŽ Ñ Ð¿Ð¾Ð±ÐµÐ´Ð¾Ð¹.

ВопроÑ? Можете ли вы добавить в меню?

Выбор деÑантированиÑ:

1- на лодке

2- на парашюте

P. S. Попробовал перевеÑти текÑÑ‚Ñ‹ в миÑÑиии на руÑÑкий

вышли иероглифы.

Congratulations on your victory.

The Question? Can you add to the menu?

The choice of landing:

1- boat

2- parachute

P. S. Tried to translate the texts in the mission to Russian

characters left

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Thanks. :)

Current Pilgrimage version is final - no new features planned. The more, no new initial settings planned. According to the plot, Alex reaches Altis by boat. Also stealth at init is pretty good idea, while parachute is visible from far. You can see this in your movie thanks to debug activated - you got the "armor response" before you even landed.

But I have nothing against, if someone would mod the mission by introducing parachute landing and publish such version on his own.

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As of the latest release I can no longer skip the intro, there's just a blank space where Skip used to be. While I can handle sitting through it once it gets a little tedious if you're restarting often to check mod compatibility :)

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No idea, why you haven't skip button. It's nothing on my end. Some mod could cause that?

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No idea, why you haven't skip button. It's nothing on my end. Some mod could cause that?

Its cba_a3....I had the same issue. I was able to fix it by reverting to the previous release of CBA.

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Its cba_a3....I had the same issue. I was able to fix it by reverting to the previous release of CBA.

Same thing here CBA also gave a new "interfase" with some new options wich are not ready to use yet, i made a screenshot of it ill try to upload it later today.

Also noticed the latest @AGM update has the newer revive menu (ACE3 type) you need epi, bandages and all that other stuff, tried to play it last thursday, got shot and had alot of wounds and needed alot of bandages wich i diddent have yet (only 2 at start) so i would advice players using @AGM to be carfull with that mod in this single player mission.

edit: here is the screenshot of the start of mission:

http://i.imgur.com/mKHfQkt.jpg (105 kB)

Edited by -1PARA-Melle

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Also noticed that the ammoboxes are "glitched" from time to time wenn you try the sell option, you dont get the sound and sell text for auction, after the sell option being used the box stays in place, and inventory stays in it(this is also with placeble ammobox)

This is version 1.41 on new CBA, diddent want to "restart" my mission yet with old CBA or 1.4.2.

Edited by -1PARA-Melle

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you dont get the sound and sell text for auction, after the sell option being used the box stays in place, and inventory stays in it(this is also with placeble ammobox)

Ditto here. I was just getting ready to test without mods to narrow it down.

@-PARA-Melle

Can you list other mods you use, if any?

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@CBA, @SThud, @RYD BT, @RYD incognito, @TPW mods, @Outlw magrepack, @Outlw moduload v0.5.2 (these are all on @Alky Lee advice, to bad he is in the middle of the house moving atm).

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@CBA, @SThud, @RYD BT, @RYD incognito, @TPW mods, @Outlw magrepack, @Outlw moduload v0.5.2 (these are all on @Alky Lee advice, to bad he is in the middle of the house moving atm).

Before I moved house I was running 1.42RC with just the old CBA, otherwise it was vanilla. I was having the issue with loot not selling from boxes then, so it looks like some bug introduced by the new update. Unfortunately I have another week ahead without internet.

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Unfortunately I have another week ahead without internet.

Are you running back and forth to the library checking your messages? :pet2:

Sorry buddy

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Yes, I also have the new cba_a3 and the lack of the "skip" button is a problem.

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From what I can see on the screenie, my guess is, some of their new fuctionalities (these two buttons aside) probably are using the control/button of the same ID, as the one for skipping the intro, thus conflict/overwriting, so in the result there are two new buttons instead of "skip" button. I wonder, what this "previous statement"/"next statement" supposed to be and why it's released in this state...

BTW, although according to the plan tommorow should be released official 1.92, my further plans (ports/coop attempt) most likely have to be delayed maybe few weeks or so due to RL (temporary job) stuff.

---------- Post added at 08:42 ---------- Previous post was at 08:34 ----------

Also noticed that the ammoboxes are "glitched" from time to time wenn you try the sell option, you dont get the sound and sell text for auction, after the sell option being used the box stays in place, and inventory stays in it(this is also with placeble ammobox)

This is version 1.41 on new CBA, diddent want to "restart" my mission yet with old CBA or 1.4.2.

To make use of the feedback, I need tests on vanilla (so also no any CBA), and of course on the newest Arma 3 stable. In above case most important part of report would be RPT logs from that play. Also info, when exactly this problem occurs - what exactly content can't be sold. I'll release beta3 very soon with code version mentioned for official 1.92 update, for last tests. Anyway, most changes for this versions are done because of issues, 1.42 created in 1.91 around selling the loot. beta3 for me works flawlessly so far.

EDIT: "dev branch" updated to beta 3 (smoothening the code, one tiny issue found and squashed). Thanks for all feedback. Appreciated. :)

Edited by Rydygier

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