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lynx75

Decrease of the accuracy of position commands ?

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Hi everyone,

I recently observed probably since the last update that format the getPosATL command return an accuracy for X and Y with only two decimal after the coma.

I dont understand why.

This is a real problem for high precision placement like a fence or objects junctions.

Why the string conversion of getPosATL is only 2DM for X and Y? Is it normal - for optimization purpose or is it a bug ?

Anyone has an explanation?

Thanks in advance

Edited by Lynx75
correction to avoid confusion

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Hi all,

I observed the same problem.

It poses a real problem for the precision of positioning objects for my missions.

thank you in advance for your answers.

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Well spotted there Lynx75.

I checked a variety of position commands and they are ALL only saving the X and Y co-ords to 2 decimal places.

Weirdly, the Z co-ord is calculated to 8DP. It used to be 5DP.

On dev branch:

getPosATL player

"[1519.16,5017.56,0.00143909]"
"[1528.68,5015.05,0.27683]"
"[1513.77,5036.54,0.00143862]"
"[1512.78,5045.15,0.00143862]"
"[1516.92,5048.74,0.00143862]"
"[1517.4,5049.04,0.00143862]"
"[1517.66,5049.16,0.00143862]"
"[1518.16,5049.62,0.00143862]"
"[1518.41,5049.69,0.00143862]"

getPos player

"[1518.4,5049.7,0.00143862]"
"[1517.79,5052.4,0.00143862]"
"[1515.77,5052.19,0.00143862]"
"[1515.52,5048.64,0.00143862]"
"[1509.66,5048.77,0.00143862]"

getPosASL player

"[1509.65,5048.65,5.50144]"
"[1511.96,5044.95,5.50144]"
"[1514.88,5041.54,5.50144]"
"[1521.15,5041.92,5.50144]"
"[1524.97,5045.63,5.50144]"
"[1528.43,5041.83,5.50144]"

position player

"[1528.43,5041.69,0.00143957]"
"[1527.49,5043.52,0.00143957]"
"[1520.21,5045.8,0.00143957]"
"[1518.32,5039.84,0.00143957]"
"[1514.97,5044.23,0.00143862]"

visiblePosition

"[1514.94,5044.22,0.00143862]"
"[1515.77,5048.29,0.00143862]"
"[1525.1,5047.05,0.00144005]"
"[1526.2,5048.83,0.00143957]"
"[1524.52,5051.44,0.00143957]"

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@Das Attorney and SaMatra

Many thanks for your quick reply, i will check that

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