Guest Posted February 23, 2015 Thanks for informing us about the updated release :cool: Release frontpaged on the Armaholic homepage. FSF SacVentral v1.04.1024 ================================================ We have also "connected" these pages to your account (ToF) on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! ** Note: since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic. Share this post Link to post Share on other sites
kecharles28 197 Posted February 23, 2015 Updated mod v1.4.1024 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
GOS ToF 17 Posted February 23, 2015 Thx Kari & Fox for your support :-) Share this post Link to post Share on other sites
malcom86 33 Posted February 23, 2015 Great !! Thanks for the update ;) Your mod is a must-have since I started playing Arma 3 !!! Share this post Link to post Share on other sites
DaViSFiT 21 Posted February 24, 2015 thx for the update, we still use your mod since... a long time ;) AGM integration would be still wonderful. Its open source ,) Share this post Link to post Share on other sites
poudjik 5 Posted February 24, 2015 Great mod. Would the engine allow this addon to be converted into a script instead, as this uses no custom models, sounds or textures? I am always in favor of having things put in mission file instead of asking my whole community to download a list of mods. Share this post Link to post Share on other sites
MrBagel 21 Posted March 25, 2015 I would love to have a way to place a unit in the editor with a backpack on the chest, would make this even more awesome :) Share this post Link to post Share on other sites
Giankovic 10 Posted May 1, 2015 ^ yes, place a backpack in the ventral position of a unit directly from the editor would be perfect. Share this post Link to post Share on other sites
devilspawn 24 Posted May 1, 2015 Awesome idea :) tried this today and ran into a bug. I jumped into a hatchback and upon exiting the vehicle, I was no longer wearing the backpack. Share this post Link to post Share on other sites
Giankovic 10 Posted May 3, 2015 maybe on this thread there is something helpful, enabling to put FSF SacVentral on from the editor? dunno... http://forums.bistudio.com/showthread.php?159465-Backpacks-Parachute-and-Scuba-Qs/page8 Share this post Link to post Share on other sites
ruckinjoe 10 Posted May 12, 2015 Hi, not sure what happen to this script but 2 Arma updates ago it broke the script. You can put the backpack in front and use a parachute, but when you land your stuck in walking mode and all backpacks disappear. Is there something we did different or did BIS break the script? Thank you and we have missed using this script for our community. Share this post Link to post Share on other sites
21st_Andokun 10 Posted May 26, 2015 bump ^ same issue. Share this post Link to post Share on other sites
[j4f]_thunder666 10 Posted September 3, 2015 please fix it we need it :mellow: Share this post Link to post Share on other sites
RHDent 3 Posted October 4, 2015 Does this work for AI units? I wanna HALO jump with my AI squad but I want them to keep their backpacks... Share this post Link to post Share on other sites
malcom86 33 Posted October 4, 2015 Hi, not sure what happen to this script but 2 Arma updates ago it broke the script. You can put the backpack in front and use a parachute, but when you land your stuck in walking mode and all backpacks disappear. Is there something we did different or did BIS break the script? Thank you and we have missed using this script for our community. Same issue. I hope it can be fixed ASAP... Share this post Link to post Share on other sites
aeroson 8 Posted November 8, 2015 Thank you for this amazing script, I can see alot of work and testing was put into it. Iam not getting the issue desribed above. However I found and fixed some bugs: Fixed bug where it did not work once you respawned with your old body having backpack in ventral position. Fixed bug? where the addActions on your old body would stay after you respawned. I also put it all into one script that we can use in our missions without the need to update our modpack: https://raw.githubusercontent.com/aeroson/a3-misc/master/FSF_SecVentral.sqf Cheers. Share this post Link to post Share on other sites
DaViSFiT 21 Posted November 10, 2015 With RHS C130 only 1 person can enter the aircraft while backpacked? Would be cool when directly implemented into ace3, its open source! ;) Share this post Link to post Share on other sites
YesYoa 40 Posted December 7, 2015 Thank you for this amazing script, I can see alot of work and testing was put into it. Iam not getting the issue desribed above. However I found and fixed some bugs: Fixed bug where it did not work once you respawned with your old body having backpack in ventral position. Fixed bug? where the addActions on your old body would stay after you respawned. I also put it all into one script that we can use in our missions without the need to update our modpack: https://raw.githubusercontent.com/aeroson/a3-misc/master/FSF_SecVentral.sqf Cheers. I tried to test it, make a fsf_secventral.sqf and put that code of the description into the missions - init.sqf. But in my case it doesn't work. Do you have an sample mission or an advice for me? Thanks. Share this post Link to post Share on other sites
ironhawx 15 Posted January 14, 2016 I tried to test it, make a fsf_secventral.sqf and put that code of the description into the missions - init.sqf. But in my case it doesn't work. Do you have an sample mission or an advice for me? Thanks. You're not alone seems script is no longer working sadly, all our men simply do is repeat the pick up animation about 5 times then nothing :/ maybe ace will add in something like this soon. 1 Share this post Link to post Share on other sites
GOS ToF 17 Posted May 4, 2017 This mod is no more developped. See GOS Sac Ventral for the last version : Share this post Link to post Share on other sites