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OuedMeliz01

Iron Front Simple New Vehicles by OuedMeliz01!

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Iron Front Simple New Vehicles by OuedMeliz01!

Hello Guys!,

i have maked new 7 vehicles with the AttachTo Command!

VIDEO:

here a photo album:

http://imgur.com/a/Enmnk#RIevNG0

12.01.2014

1. Vehicle, SdKfz. 7 with PaK40

Initialization of SdKfz. 7:
this animate ["left_side_hide",1]; this animate ["right_side_hide",1];this animate ["back_side_hide",1]; this animate ["windshield_hide",1];

Name of SdKfz. 7:
PaKSd01

Initialization of PaK40:
this attachto [PaKSd01,[0.4,-0.0,1.3]];this animate ["left_stand_Hide",1]; this animate ["right_stand_Hide",1]; this animate ["wheel_2_1_Hide",1];this animate ["wheel_1_1_Hide",1]; this setdir 0

2. Vehicle, Opel Blitz with Flak38

Initialization of Opel Blitz:
this animate ["doorzad_hide",1]; this addAction ["Get in Flak", "FLK01.sqf"]

Name of Opel Blitz:
FlLKW01

FLK01.sqf:
player moveingunner FLK01

Name of Flak38:
FLK01

Initialization of Flak38:
this attachto [FlLKW01,[-0.6,-1.6,-0.95]]; this setdir 180;

3. Vehicle, SdKfz. 7 with Flak38

Initialization of SdKfz. 7:
this animate ["left_side_hide",1]; this animate ["right_side_hide",1];this animate ["back_side_hide",1];

Name of SdKfz. 7:
FLAKSD01

Initialization of Flak38:
this attachto [FLAKSD01,[-0.0,-1.4,1.2]]; this setdir 180;

4. mobile Flak 38

1. Create a 61k

2. Write in the Initialization of 61k: this animate ["MainTurret_Hide",1];

3. Write in the Name of 61k: FKMG01

4. Create a Flak38

5. Write in the Initialization of Flak38: this attachto [FLMG01,[-0.0,0.3,0.6]]; this setdir 180;

5. mobile Flak 38 4x

1. Create a 61k

2. Write in the Initialization of 61k: this animate ["MainTurret_Hide",1];

3. Write in the Name of 61k: FKMG02

4. Create a Flak38 4x

5. Write in the Initialization of Flak38 4x: this attachto [FLMG02,[-0.0,0.3,0.6]]; this setdir 180;

13.01.2014

(http://imgur.com/a/NlkLZ)

6. SdKfz. 251/22

Name of Sd.Kfz.251/22:
Sdkfz1

Initialization of PaK40:
this animate ["left_stand_Hide",1]; this animate ["right_stand_Hide",1]; this animate ["wheel_2_1_Hide",1];this animate ["wheel_1_1_Hide",1];this attachTo [sdkfz1,[0,0,1]];

7. Flakpanzer IV

Name of PzKwIV:
fpz4

Initialization of PzKwIV:
this animate ["tower_destr_hide",1]; Flak attachTo [pz4,[-0.1,0,0.8]]; this animate ["right_wind_5_hide",1];  this animate ["right_wind_4_hide",1];  this animate ["right_wind_3_hide",1];  this animate ["right_wind_2_hide",1];  this animate ["left_wind_5_hide",1];  this animate ["right_wind_1_hide",1]; this animate ["left_wind_4_hide",1]; this animate ["left_wind_3_hide",1]; this animate ["left_wind_2_hide",1]; this animate ["left_wind_1_hide",1]; this animate ["back_upper_wind_hide",1]; this animate ["right_upper_wind_hide",1];

Initialization of Flak38 4x:
this animate ["left_loader_plate_hide",1]; this animate ["right_loader_plate_hide",1]; this attachTo [pz4,[-0.1,0,0.8]];

24.01.2014

8. Opel Blitz with Crates

Name of Opel Blitz:
Opel01

Init of Crate01:
this attachto [Opel01,[0.0,-2.1,-0.3]]

Init of Crate02:
this attachto [Opel01,[-1.0,-2.1,-0.3]]

Init of Crate03:
this attachto [Opel01,[+0.0,-1.1,-0.3]]

Init of Crate04:
this attachto [Opel01,[-1.0,-1.1,-0.3]]

Init of Crate05:
this attachto [Opel01,[+0.0,-0.1,-0.3]]

Init of Crate06:
this attachto [Opel01,[-1.0,-0.1,-0.3]]

9. Opel Blitz with MG42

Name of Opel Blitz:
Opel02

Init of MG42:
this attachto [Opel02,[-0.7,0.7,-0.3]]

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try to do Jagdpanther :D

---------- Post added at 15:02 ---------- Previous post was at 14:49 ----------

what is the script to move the turrets for example. the Stug III to Panthery?

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