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ramirez

Road Network Issues

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So right now I'm having 2 issues with roads. Also note that this is an inherited project from another developer.

Issue #1: This issue is exactly what you're about to see in the following pictures. For some reason these road pieces aren't connected and I can't seem to understand why. I don't know if its missing a segment, or if there's too many segments. I have no idea. Here are some pictures of issue #1.

http://i1222.photobucket.com/albums/dd494/RamirezLPD/LifeProjectRPG/Secret%20Projects/buldozer2014-01-1912-35-50-42.jpg (132 kB)

http://i1222.photobucket.com/albums/dd494/RamirezLPD/LifeProjectRPG/Secret%20Projects/buldozer2014-01-1912-39-21-47.jpg (123 kB)

http://i1222.photobucket.com/albums/dd494/RamirezLPD/LifeProjectRPG/Secret%20Projects/invisitor.png (344 kB)

Issue #2: The second issue is about when I add roads. I click on the starting piece (which is usually an intersection), click "Modify dir. A, B, C, or D, and then add in a piece. Even if its adding to the end of a road it still gives me the same issue as Issue #1 to all the other road networks. Here's a video:

Issue #3: Is that I'm not quite sure how to start a new network. I followed a tutorial I found but the starting piece never showed up in visitor, it only showed up in buldozer (then I couldn't delete it, it was an absolute nightmare.). Heres a video of me attempting to start a new network. Here's a video:

Please feel free to correct what I'm doing in the videos. I have almost everything else in visitor down pat, but these roads are being a pain in the arse. Also, thanks for all the help so far. Your help has been incredible guys.

Edited by Ramirez

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Thank you for moving the post, whoever moved it.

Edited by Ramirez

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I wouldn't. Currently your using visitor 3 so it's ok here. Better actually since your using roadnets and road p3ds. Arma 3 using shape files which is totally different.

Give it some time I'm sure bushlurker will pop in. He's the pro around here.

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