thetrooper 10 Posted January 17, 2014 Hi all, Is there any way to put car lights on when AI isn't in it. Like an empty vehicle? Share this post Link to post Share on other sites
Ghosthawk 10 Posted January 18, 2014 Hi all,Is there any way to put car lights on when AI isn't in it. Like an empty vehicle? Name your vehicle "car" and put this in its init: for lights on: this action ["LightOn", car]; for engine on: this action ["EngineOn", car]; Share this post Link to post Share on other sites
thetrooper 10 Posted January 18, 2014 Cheers for that. Didn't expect that lol ---------- Post added at 11:46 AM ---------- Previous post was at 10:11 AM ---------- hmm, however, lights not working when there's a driver in it? Share this post Link to post Share on other sites
iceman77 18 Posted January 18, 2014 (edited) Maybe it's because the AI turn the lights back off instantly due to the units combat mode or time of day? Or maybe try assigning the driver the action? Edited January 18, 2014 by Iceman77 Share this post Link to post Share on other sites
tryteyker 28 Posted January 18, 2014 If the driver is in a mode oder than SAFE or CARELESS the lights will be turned off (to prevent the enemy from seeing the car). If you want the driver to move the car, set waypoints to careless / safe. Share this post Link to post Share on other sites
iconoclastdx 5 Posted February 4, 2014 this action ["LightOn", car]; I cant seem to get this to work with this as the unit. It only works with player as the unit. can I use something else besides a player to run the action? Share this post Link to post Share on other sites
laxemann 1673 Posted February 4, 2014 I cant seem to get this to work with this as the unit. It only works with player as the unit. can I use something else besides a player to run the action? Try placing a trigger with the condition "true", you should then be able to chose any unit if I remember right. Share this post Link to post Share on other sites
iconoclastdx 5 Posted February 5, 2014 I ended up using a gamelogic I had lying around. Boy, the more I use those things the more I like 'em. Works for a trigger or in the cars init. Share this post Link to post Share on other sites