Jump to content
Sign in to follow this  
Antorugby

Arma's Nature

Recommended Posts

Hello guys,

I decided to write some config to make all the plants, trees, rocks etc from Arma 3 accesible from the editor.

For now I just wrote the configs for the Trees, the Plants and the Bushes, but if this little addon will work I will add Rocks and Corals.

This is actually the first time that I release something, first time that I do this kind of work, and nobody except me tested all this, I haven't tested in multiplayer etc, so please be kind with me and I hope I'll get a lot of feedbacks, but most I hope this will work.

Released: http://forums.bistudio.com/showthread.php?171300-Arma-s-Nature

Edited by Antorugby

Share this post


Link to post
Share on other sites

multiplayer shouldn't be a problem when you are using models and Classnames that are already in the game.

Share this post


Link to post
Share on other sites
multiplayer shouldn't be a problem when you are using models and Classnames that are already in the game.

Actually the plants don't have any class name so I wrote the config files and gave them a class name, I just don't know if everybody must have the addons or just the mission maker.

Inviato dal mio GT-I9300 utilizzando Tapatalk

Share this post


Link to post
Share on other sites
if the addon is introducing new classnames, everyone must have the addon.

Indeed. Annoying but not solvable otherwise.

Share this post


Link to post
Share on other sites

Yep that's a bit annoying, but at least the Addon is so little that shouldn't be a big problem to use it.

Edited by Antorugby

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×