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Honza1616

high ping

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Hi I need help I have 2 PC on one play Armu3 and on the second PC I have a server running for A3

computers are connected to one router by each other are about 5 meters and the problem is that I have a high ping server, sometimes even more than 1000

connect to a server ping 1 .....

character selection, click Connect to the game, it loads the mission and when they spawn on the map ping 500: D: D

exception is that shortly after the start, and while playing ping is still only 1 (sometimes 15 sometimes 30 minutes)

Windows Ultimate 64Bit (all on PC)

Firewall is turned off

in the background no running process

What is it?

---------- Post added at 19:34 ---------- Previous post was at 19:17 ----------

Oh, and I forgot to say that I desync 100000 :D

The whole thing is very funny and very sad when I have distanced myself from the server 5 meters and not on that play

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Hmmm... Is it a router a switch or a hub? if it is a hub the hub only communicates in half duplex meaning in or out not in and out.

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I get the same thing here. Except I have a ping over 1,600 MS Ping, lol.

:391:

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Router, It is a model "TP-WR340GD"

Yesterday I had a ping 11000 :D

Interesting is the fact that the game ran "relatively" well and fluently when he was a ping so high

but still could not play

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Isn't the ping calculated by the gamespy master?

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it is possible, how to find out? : D: D

I change the "reportingIP"?

steamPort = 8766;
steamQueryPort = 27016;

hostName = "Arma3 server - www.cset.cz - hosted by Honza1616 - co40_tripwired-occupation";
password = "";
passwordAdmin = "*******";
[b][color="#FF0000"]reportingIP = "arma3pc.master.gamespy.com";[/color][/b]
logFile = "";

motd[] = {
"TS3 IP: 95.168.216.37:11222"
};
motdInterval = 200;

maxPlayers = 30;
kickduplicate = 0;
verifySignatures = 0;
requiredSecureId = 0;

voteMissionPlayers = 3;
voteThreshold = 0.33;

disableVoN = 0;
vonCodecQuality = 15;
persistent = 1;
timeStampFormat = "none";
BattlEye = 1;

doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onHackedData = "";
onDifferentData = "";
onUnsignedData = "";
regularCheck = "";

class Missions
{
class Mission_1
{
	template = "co40_tripwired-occupation.altis";
	difficulty = "regular";
};


};

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I would like to ask you one thing

I do not want to create new thread unnecessarily either do not spam .... if it matters whether admin moves the discussion to a new thread

I'm playing at about 30 FPS

graphics card at low detail works on 25% and the game got 35FPS

at medium detail I 30FPS

at ultra high detail I turn a 30FPS video card only works at 50%

I do not understand why do not increase the FPS to 60, 70, 80 .... and performance of graphics cards will not increase to 100%

I have a similar problem in DayzStandalone

Even in Arma 2

http://imageshack.com/a/img854/8364/635m.jpg (600 kB)

Edited by Honza1616
add screenshot

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You're CPU bound or server-bound, your graphics card is only working at that speed as it has nothing else to do.

It's waiting for the CPU or server to finish processing before it can start its own work.

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CPU usage is 49%

That number doesn't mean much, how much is each core being used?

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