eh chaser 286 Posted March 17, 2017 56 minutes ago, noilliz said: With the 1.68 update, the game does not seem to launch while "bwa3_vehicleweapons.pbo" is being loaded not a problem on my end. Share this post Link to post Share on other sites
Asgar 35 Posted March 17, 2017 working fine for me as well Share this post Link to post Share on other sites
ghost_o 330 Posted March 17, 2017 There sould not be a problem with starting the new Arma-version and BWMod. Make sure to use the latest BWMod- and CBA_A3-versions. Try to disable other modifications you are using and only enable BWMod and CBA_A3. Other modifications could cause errors. Share this post Link to post Share on other sites
noilliz 38 Posted March 18, 2017 12 hours ago, ghost_o said: There sould not be a problem with starting the new Arma-version and BWMod. Make sure to use the latest BWMod- and CBA_A3-versions. Try to disable other modifications you are using and only enable BWMod and CBA_A3. Other modifications could cause errors. It is being caused by a different mod, sadly i don't know which one at this point. They were not conflicting before the update. Ill just wait patiently for the big mods to update and see if that changes anything. Share this post Link to post Share on other sites
pipewr3nch 71 Posted March 18, 2017 19 minutes ago, noilliz said: It is being caused by a different mod, sadly i don't know which one at this point. They were not conflicting before the update. Ill just wait patiently for the big mods to update and see if that changes anything. Is it TFAR? Apparently it's 32-bit only Share this post Link to post Share on other sites
noilliz 38 Posted March 18, 2017 5 minutes ago, pipewr3nch said: Is it TFAR? Apparently it's 32-bit only TFAR is not causing it either, the search goes on. Share this post Link to post Share on other sites
kickapoo0 88 Posted March 18, 2017 @noilliz we could not reproduce this bug. Are you running other mods as well? Share this post Link to post Share on other sites
noilliz 38 Posted March 20, 2017 It looks like the mod got corrupted somehow, I don't believe you guys updated your mod recently, but redownloading fixed it. Share this post Link to post Share on other sites
commy2 188 Posted March 20, 2017 I fixed a crash when using BWA3 with the x64 EXE in 1.4.1, but the update was over a month ago. See the first post on page 33. Share this post Link to post Share on other sites
ghost_o 330 Posted March 29, 2017 "rpgteamx" just recently tested the Eagle IV from our upcoming version 1.5 and made a review-video of it. You can check it out on Youtube (note: german only!). 6 Share this post Link to post Share on other sites
Montgomery 205 Posted March 29, 2017 @ghost_o Any chance of an English preview of the Eagle IV? Share this post Link to post Share on other sites
ghost_o 330 Posted March 29, 2017 55 minutes ago, montgomery said: Any chance of an English preview of the Eagle IV? This is very unlikely for now. "rpgteamx" had the possibility to take the Eagle IV out for a test. He is a german-speaking Youtuber though. And non of us is creating videos. So you have to wait for the release, unfortunately. And hopefully there is some english-speaking Youtuber that will review it then. Share this post Link to post Share on other sites
Montgomery 205 Posted March 30, 2017 12 hours ago, ghost_o said: This is very unlikely for now. "rpgteamx" had the possibility to take the Eagle IV out for a test. He is a german-speaking Youtuber though. And non of us is creating videos. So you have to wait for the release, unfortunately. And hopefully there is some english-speaking Youtuber that will review it then. Well they look great. I'm anxious to try them out! Share this post Link to post Share on other sites
EllaElectro 15 Posted March 30, 2017 The eagle is looking really cool and hope I can cruise around in it soon. The only deficit I can see (hear) so far, is the sound of the FLW100. A mounted MG3 which does not sound like a MG3 at all – at least not from the inside of the vehicle. Keep it running :) Share this post Link to post Share on other sites
commy2 188 Posted March 30, 2017 It's not really possible to have different sounds for the weapons inside and outside of a vehicle in Arma. Yes, they are muffled inside, but the samples are the same. Share this post Link to post Share on other sites
ghost_o 330 Posted April 2, 2017 After a long time of developing we realeased version 1.5 right now! You can find the download on our homepage or use SWS to get it. http://www.bwmod.de/index.php/inhalt/download 20 Share this post Link to post Share on other sites
Guest Posted April 2, 2017 Release frontpaged on the Armaholic homepage. BWMod v1.5 BWMod ACE comp v1.5 Community Base addons A3 Share this post Link to post Share on other sites
Razor91 17 Posted April 2, 2017 Great work with the new version. But for me most of the camos from both the desert and woodland variants of the vehicles and the tiger (except for the puma) looks too dark. Is this wanted or maybe a problem on my side? Share this post Link to post Share on other sites
ghost_o 330 Posted April 2, 2017 15 minutes ago, Razor91 said: But for me most of the camos from both the desert and woodland variants of the vehicles and the tiger (except for the puma) looks too dark. Is this wanted or maybe a problem on my side? All those variants you mentioned work as intended. It's the other way around. The textures for the Puma are outdated. The biggest problem with brightness of textures is that they look different on every map and at different daytimes. So we have to find a good balance for fitting in all those Arma-scenarios. Share this post Link to post Share on other sites
Razor91 17 Posted April 2, 2017 Just now, ghost_o said: All those variants you mentioned work as intended. It's the other way around. The textures for the Puma are outdated. The biggest problem with brightness of textures is that they look different on every map and at different daytimes. So we have to find a good balance for fitting in all those Arma-scenarios. Okay then the puma is too bright. Was wondering why all the other vehicles look that dark. Thanks for the info. Share this post Link to post Share on other sites
amon11 8 Posted April 4, 2017 very ugly textures all weapons,something goes wrong Share this post Link to post Share on other sites
marc_book 95 Posted April 4, 2017 2 hours ago, amonrada34 said: very ugly textures all weapons,something goes wrong Yes, we know this. This is because the weapons were our first models. We have plans to rebuild them but currently we don't have enough manpower to do this. Share this post Link to post Share on other sites
amon11 8 Posted April 4, 2017 model is ok only textures not beaty Share this post Link to post Share on other sites
jacobs 165 Posted April 4, 2017 Don't be so harsh man. The models are great and the mod offers a lot of content. =) I've seen some wrong reload animations, like HK417 reloading like an AK (the left hand reaches to the right side of the gun instead of the tipical AR 'tap'). Is it hard to adjust on the next update? Share this post Link to post Share on other sites
kickapoo0 88 Posted April 4, 2017 @jacobs just create an issue on our bugtracker and we´ll see, what we can do. git.koffeinflummi.de/bwmod-team/bwa3-public/issues 1 Share this post Link to post Share on other sites