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Arma 3 STABLE server 1.90 "performance binary" feedback

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1.90.145423 new PROFILING branch with PERFORMANCE binaries, v02, server and client, windows 32/64-bit, included linux 32-bit server

+ fixed more issues (e.g. session lost)

 

note:

for client since 145146 build the `cache.ch` now goes into

``C:\Users\%windowsusername%\AppData\Local\Arma 3\DataCache\``

unless defined -profiles= path

 

if defined then the `cache.ch` is now generated at `-profiles=` directory

into sub-folder `\DataCache\`

 

temporary workaround:

we found out that sometimes create `cache.ch` fails because of special character in windows username

use "-profiles=test" startup command-line to try run game

 

https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm

https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs


available via STEAMclient/STEAMcmd as branch too,

read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

 

BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-184-performance-binary-feedback/?do=getLastComment

 

Arma anything discord:  https://discord.gg/arma

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perf02 works for "vanilla" King of the Hill servers! - had "session lost" before.

I'm hoping the fix will be distributed to everyone soon.


Thanks for the fast and good work! 😘

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1.90.145440 new PROFILING branch with PERFORMANCE binaries, v03, server and client, windows 32/64-bit, included linux 32-bit server

+ fixed more of server and linux server path issues

 

note:

for client since 145146 build the `cache.ch` now goes into

``C:\Users\%windowsusername%\AppData\Local\Arma 3\DataCache\``

unless defined -profiles= path

 

if defined then the `cache.ch` is now generated at `-profiles=` directory

into sub-folder `\DataCache\`

 

temporary workaround:

we found out that sometimes create `cache.ch` fails because of special character in windows username

use "-profiles=test" startup command-line to try run game

 

https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm

https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs


available via STEAMclient/STEAMcmd as branch too,

read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

 

BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-184-performance-binary-feedback/?do=getLastComment

 

Arma anything discord:  https://discord.gg/arma

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1.90.145451 new PROFILING branch with PERFORMANCE binaries, v04, server and client, windows 32/64-bit, included linux 32-bit server

+ fixed more of issues with paths vs special chars

+ improved logging to analyze errors ( needs new signed \Dta\languagecore_f.pbo )

+ fixed crashes (e.g. related to HUD)

 

attention: usage of 145451 client and server recommended , in case of issues send us the RPTs from both sides

 

note:

for client since 145146 build the `cache.ch` now goes into

``C:\Users\%windowsusername%\AppData\Local\Arma 3\DataCache\``

unless defined -profiles= path

 

if defined then the `cache.ch` is now generated at `-profiles=` directory

into sub-folder `\DataCache\`

 

temporary workaround:

we found out that sometimes create `cache.ch` fails because of special character in windows username

use "-profiles=test" startup command-line to try run game

 

https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm

https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs


available via STEAMclient/STEAMcmd as branch too,

read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

 

BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-184-performance-binary-feedback/?do=getLastComment

 

Arma anything discord:  https://discord.gg/arma

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1.90.145454 new PROFILING branch with PERFORMANCE binaries, v05, server and client, windows 32/64-bit, included linux 32-bit server

+ more logging vs recent cache / signature issues

+ fixed more crashes

 

attention:

usage of 145454 client and server recommended ,

in case of issues send us the RPTs from both sides

 

another important note for recent profiling binaries,
use ``-servermod=`` for mods not available at client,
which are used only at server, for mods at both use ``-mod=``

(this will become mandatory for stable main branch too)

 

make sure the server doesn't have obsolete files in-between default data , see example :

https://forums.bohemia.net/forums/topic/222192-190-update-troubleshooting/?do=findComment&comment=3344880

 

note:

for client since 145146 build the `cache.ch` now goes into

``C:\Users\%windowsusername%\AppData\Local\Arma 3\DataCache\``

unless defined -profiles= path

 

if defined then the `cache.ch` is now generated at `-profiles=` directory

into sub-folder `\DataCache\`

 

temporary workaround:

we found out that sometimes create `cache.ch` fails because of special character in windows username

use "-profiles=test" startup command-line to try run game

 

https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm

https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs


available via STEAMclient/STEAMcmd as branch too,

read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server

 

BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-184-performance-binary-feedback/?do=getLastComment

 

Arma anything discord:  https://discord.gg/arma

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