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Task Force Arrowhead Radio

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Experiencing a major bug when playing ZEUS:

After updating to 0.9.7.1:

_result = false;
{		
if (_x select 0 == "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error ==: Type Array, expected Number,String,Not a Number,Object,Side,Group,Text,Config entry,Display (dialog),Control,Network Object,Team member,Task,Location
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <0;
_result = false;
{		
if (_x select 0 == "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error Generic error in expression
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <x select 0 == "TFAR") then {
_keys = _x select 2;				
if ((_keys select 0 == _pr>
21:06:40   Error position: <select 2;				
if ((_keys select 0 == _pr>
21:06:40   Error Zero divisor
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 6
21:06:40 Error in expression <0;
_result = false;
{		
if (_x select 0 == "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error ==: Type Array, expected Number,String,Not a Number,Object,Side,Group,Text,Config entry,Display (dialog),Control,Network Object,Team member,Task,Location
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <0;
_result = false;
{		
if (_x select 0 == "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;		>
21:06:40   Error Generic error in expression
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <x select 0 == "TFAR") then {
_keys = _x select 2;				
if ((_keys select 0 == _pr>
21:06:40   Error position: <select 2;				
if ((_keys select 0 == _pr>
21:06:40   Error Zero divisor
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 6
21:06:40 Error in expression <0;
_result = false;

This error gets spammed about 12000 lines per minute, severely lowering the fps. Had to downgrade both cba and tfr to the 0.9.7 install.

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Experiencing a major bug when playing ZEUS

I can second that.

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Hello, thanks for the update.

Unfortunately i wasnt able to change the key bind at all.

Its even doesnt show me the menu to define the keys, just black box (i clicked configure addons).

(Other mods doesnt show me also)

It is not avalaible in the game menu, you should be in game

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It is not avalaible in the game menu, you should be in game

Did that along side with the game menu (same result)

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Same here for me. Other mods (ACE for example - the one from armaholic) Works just normal. TFR (only CBA and TFR are in my PwS Collection)

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Having the same issues with the chaps above: the latest update has reset the keys to default which I am currently unable to change anywhere.

V

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Hello, thanks for the update.

Unfortunately i wasnt able to change the key bind at all.

Its even doesnt show me the menu to define the keys, just black box (i clicked configure addons).

(Other mods doesnt show me also)

Same here, the only one for me is MRT accessories

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For me the button settings work fine.

I tried to change the default transmit button from shift to tab and it worked.

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The reason you can't change your key binds for TFAR when the game is just started and you are at the main menu is that TFAR waits until a mission is started before the key binding system is initialized.

@nkey and TFAR : you may want to look into moving up the keybinding initialization (#include "keys.sqf" and all the CBA_fnc_addKeybind calls) in task_force_radio\functions\fn_ClientInit.sqf to a point just before the first "waitUntil" line, ie just after the disableSerialization call.

That way, the key binds can be seen and edited from the main menu when the game has been started - the TFAR entries will be visible under Configure->Controls->Configure addons.

Right now, however, with 0.9.7.1, you need to start a mission (or preview an editor mission) to access the key settings.

EDIT: I have tried this and verified that it works - the TFAR settings can be seen and edited directly when the game is started.

Edited by Killswitch

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The reason you can't change your key binds for TFAR when the game is just started and you are at the main menu is that TFAR waits until a mission is started befor the key binding system is initialized.

@TFAR: you may want to look into moving up the keybinding initalization (#include "keys.sqf" and all the CBA_fnc_addKeybind calls) in task_force_radio\functions\fn_ClientInit.sqf to a point just before the first "waitUntil" line, ie just after the disableSerialization call.

That way, the key binds can be seen and edited from the main menu when the game has been started - the TFAR entries will be visible under Configure->Controls->Configure addons.

Right now, however, with 0.9.7.1, you need to start a mission (or preview an editor mission) to access the key settings.

Of course I have tried that, since TFAR is not the first mod, using CBA.

It does not work. I can press the Caps key and see that the mod works, but I can't change the keys on Configure->Controls->Configure addons

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Hello. Got a bug for you that I can't diagnose. It happens only in certain situations and I managed to record it happening, albeit really poorly.

https://www.youtube.com/watch?v=wg5ABBkyqXU

The bug happens when you use long range radios in vehicles. It cuts the audio and plays loud cut off noises, as you can hear. It's irregular, hard to replicate but without fail happens during missions. The short ranges were set to 45 and long to 40, only mods running were TFAR, CBA and the ShackTac mods. Even if i remove the ShackTac mods it doesn't change a thing.

This has persisted for a number of months now, I thought the new update might have fixed it but it hasn't. Any ideas?

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Experiencing a major bug when playing ZEUS:

After updating to 0.9.7.1:

_result = false;
{        
if (_x select 0 == "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error ==: Type Array, expected Number,String,Not a Number,Object,Side,Group,Text,Config entry,Display (dialog),Control,Network Object,Team member,Task,Location
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <0;
_result = false;
{        
if (_x select 0 == "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error Generic error in expression
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <x select 0 == "TFAR") then {
_keys = _x select 2;                
if ((_keys select 0 == _pr>
21:06:40   Error position: <select 2;                
if ((_keys select 0 == _pr>
21:06:40   Error Zero divisor
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 6
21:06:40 Error in expression <0;
_result = false;
{        
if (_x select 0 == "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error ==: Type Array, expected Number,String,Not a Number,Object,Side,Group,Text,Config entry,Display (dialog),Control,Network Object,Team member,Task,Location
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <0;
_result = false;
{        
if (_x select 0 == "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error position: <== "TFAR") then {
_keys = _x select 2;        >
21:06:40   Error Generic error in expression
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 5
21:06:40 Error in expression <x select 0 == "TFAR") then {
_keys = _x select 2;                
if ((_keys select 0 == _pr>
21:06:40   Error position: <select 2;                
if ((_keys select 0 == _pr>
21:06:40   Error Zero divisor
21:06:40 File task_force_radio\functions\fn_processCuratorKey.sqf, line 6
21:06:40 Error in expression <0;
_result = false;

This error gets spammed about 12000 lines per minute, severely lowering the fps. Had to downgrade both cba and tfr to the 0.9.7 install.

I experienced same bug.

This create 10MB of RPT for a only 20 min of play. And drops FPS betwen 5-20.

Edited by Legolasindar

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Wouldn't changing the

if (_x select 0 == "TFAR") then {

to

if (_x select 0 isEqualTo ["TFAR"]) then {

in the fn_processCuratorKey.sqf solve this problem? There seems to be an array provided instead of a string.

Nevermind. It always returns false...

Edited by Belbo

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The reason you can't change your key binds for TFAR when the game is just started and you are at the main menu is that TFAR waits until a mission is started before the key binding system is initialized.

@nkey and TFAR : you may want to look into moving up the keybinding initialization (#include "keys.sqf" and all the CBA_fnc_addKeybind calls) in task_force_radio\functions\fn_ClientInit.sqf to a point just before the first "waitUntil" line, ie just after the disableSerialization call.

That way, the key binds can be seen and edited from the main menu when the game has been started - the TFAR entries will be visible under Configure->Controls->Configure addons.

Right now, however, with 0.9.7.1, you need to start a mission (or preview an editor mission) to access the key settings.

EDIT: I have tried this and verified that it works - the TFAR settings can be seen and edited directly when the game is started.

Will do.

---------- Post added at 15:39 ---------- Previous post was at 15:35 ----------

Hello. Got a bug for you that I can't diagnose. It happens only in certain situations and I managed to record it happening, albeit really poorly.

https://www.youtube.com/watch?v=wg5ABBkyqXU

The bug happens when you use long range radios in vehicles. It cuts the audio and plays loud cut off noises, as you can hear. It's irregular, hard to replicate but without fail happens during missions. The short ranges were set to 45 and long to 40, only mods running were TFAR, CBA and the ShackTac mods. Even if i remove the ShackTac mods it doesn't change a thing.

This has persisted for a number of months now, I thought the new update might have fixed it but it hasn't. Any ideas?

Hm... What is distance beetween LR?

---------- Post added at 16:02 ---------- Previous post was at 15:39 ----------

Wouldn't changing the

if (_x select 0 == "TFAR") then {

to

if (_x select 0 isEqualTo ["TFAR"]) then {

in the fn_processCuratorKey.sqf solve this problem? There seems to be an array provided instead of a string.

Will fix Zeus as soon as I get my PC working....

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Distance doesn't matter. You can be three meters away or multiple kilometers. The bug is still the same.

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Not release until tested.

Zeus, should work OK now :)

Could anyone help with tests?

So far no problems. RPT-Spamming is gone. But "Now it is possible to setup keys right after game launch" doesn't work. Or at least not with -world=empty-startup.

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So far no problems. RPT-Spamming is gone. But "Now it is possible to setup keys right after game launch" doesn't work. Or at least not with -world=empty-startup.

Yep, world should be loaded to make it work.

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can you just make the keybind file again doing it through arma is buggy and stutters a lot sometimes doesn't even change the keys cuz it lags and stutters

tfr is useless cuz it overwrites my movement controls

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can you just make the keybind file again doing it through arma is buggy and stutters a lot sometimes doesn't even change the keys cuz it lags and stutters

tfr is useless cuz it overwrites my movement controls

Both ways of key config will conflict with each other...

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097.3 messes up the UI. As a server admin, the debug console window is stuck at the top of the screen. Still not sure if the ZEUS fps bug is gone, going to test it on dedicated later today.

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