Jump to content
nkey

Task Force Arrowhead Radio

Recommended Posts

Can I add an in-build radio say via script to an object, similar to the way an in-build radio is provided for a vehicle?

Share this post


Link to post
Share on other sites
Can I add an in-build radio say via script to an object, similar to the way an in-build radio is provided for a vehicle?

not possible now, will think about it.

Share this post


Link to post
Share on other sites
Has this one stopped working?

Looks like yes, now default marker set in vanilla as far as I know.

Share this post


Link to post
Share on other sites

pardon me! how to fix when our teammate 3 or more using radio AN/PRC/152 the channel keeps unstable.

one of us set a channel and it will change the same channel when other teammate set(different squad).

poor English sorry!

Share this post


Link to post
Share on other sites
pardon me! how to fix when our teammate 3 or more using radio AN/PRC/152 the channel keeps unstable.

one of us set a channel and it will change the same channel when other teammate set(different squad).

poor English sorry!

It is dupicate radio ID problem. Do not store radios into VAS loadouts.

Share this post


Link to post
Share on other sites

I was encountering an issue with some radio's the other night (playing as BLUFOR). We have always used a radio combo of a 152 for teamleaders and the 7800 for other infantrymen and that worked just fine. However, we wanted to change the radio's for once (because you have so many nice ^^) and we went with a 148 for teamleaders and the 154 for infantrymen. None of the radio's synced up with frequency, and when my buddy was using the 148 on the same frequency I was we couldn't hear each other. Do you have any clue what might have caused this and/or how to fix it? Thanks!

edit: long range backpack/vehicle radio was working just fine, only short range radios were affected

Share this post


Link to post
Share on other sites

To add to this^ , the 148's were working fine until Daantjeeuh had to relog - then we couldn't hear one another when we were on the same channel/freq.

Share this post


Link to post
Share on other sites
I was encountering an issue with some radio's the other night (playing as BLUFOR). We have always used a radio combo of a 152 for teamleaders and the 7800 for other infantrymen and that worked just fine. However, we wanted to change the radio's for once (because you have so many nice ^^) and we went with a 148 for teamleaders and the 154 for infantrymen. None of the radio's synced up with frequency, and when my buddy was using the 148 on the same frequency I was we couldn't hear each other. Do you have any clue what might have caused this and/or how to fix it? Thanks!

edit: long range backpack/vehicle radio was working just fine, only short range radios were affected

It is because 154 and 148 are radios for different side and uses different encryption codes.

Try

tf_west_radio_code = "";

tf_guer_radio_code = tf_west_radio_code;

tf_civ_radio_code = tf_west_radio_code

Share this post


Link to post
Share on other sites

Why, then, could the two 148's not talk to each other once Daantjeeuh relogged?

Share this post


Link to post
Share on other sites

Had he saved a radio in his load out? Our unit experienced similar. If he dropped that radio and took another (sometimes given by another player) it would work again.

Share this post


Link to post
Share on other sites

I never got to the bottom of it tbh, and I'm no longer with that unit. We were running VTS shop at the time.

Share this post


Link to post
Share on other sites
Why, then, could the two 148's not talk to each other once Daantjeeuh relogged?

Maybe distance\landscape or mistaken different frequencies?

Share this post


Link to post
Share on other sites

We were right next to each other, frequencies were checked several times :) I think we have it sorted now though, thanks!

Share this post


Link to post
Share on other sites

I have the same problem as "forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio&p=2766191&viewfull=1#post2766191"

(Unable to enter any vehicles due to Task Force Radio malfunction )

What I noticed additional to the previously mentioned:

  • When I join a Server and go in-game, nobody is able to join after.
  • Only when I'm alone in-game, I'm able to login as admin (#login password)
  • I'am unable to take Backpacks from crate to slot. (I have to lay it on the ground first)

What I've tried so far:

  • Removing all AddOns (except tfr)
  • Reinstalling Arma3
  • Reinstalling TFR & TS³ Plugins
  • Testing TS³ v. 3.0.13 & 3.0.15 & 3.0.16
  • Different server and missions
  • Remove all profiles (removing the "arma 3" and "arma 3 other profiles" folder) and creating a new Profile

AddOns:

  • CBA 1.0.5 (I've tested newer Versions already but only client side)
  • TFR 0.9.2

Due to removing the game I've lost the .rpt files will post one later (if necessary)

Edited by SirYouHaveFailedHard

Share this post


Link to post
Share on other sites
I have the same problem as "forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio&p=2766191&viewfull=1#post2766191"

(Unable to enter any vehicles due to Task Force Radio malfunction )

What I noticed additional to the previously mentioned:

  • When I join a Server and go in-game, nobody is able to join after.
  • Only when I'm alone in-game, I'm able to login as admin (#login password)

What I've tried so far:

  • Removing all AddOns (except tfr)
  • Reinstalling Arma3
  • Reinstalling TFR & TS³ Plugins
  • Testing TS³ v. 3.0.13 & 3.0.15 & 3.0.16
  • Different server and missions
  • Remove all profiles (removing the "arma 3" and "arma 3 other profiles" folder) and creating a new Profile

AddOns:

  • CBA 1.0.5 (I've tested newer Versions already but only client side)
  • TFR 0.9.2

Due to removing the game I've lost the .rpt files will post one later (if necessary)

Have you tried to verify game cache in Steam?

Share this post


Link to post
Share on other sites

Before reinstalling the game: yes several times

After: not yet (I'm right now) EDIT done, nothing found.

EDIT: I have not kept a rpt file cus there was nothing about tfr inside.

Edited by SirYouHaveFailedHard

Share this post


Link to post
Share on other sites
Before reinstalling the game: yes several times

After: not yet (I'm right now) EDIT done, nothing found.

EDIT: I have not kept a rpt file cus there was nothing about tfr inside.

Hm.... Is is possible to wait a week (or so) before new TFAR update? Are you able to enter vehicle in SP? And is it works without TFAR?

Share this post


Link to post
Share on other sites

Entering vehicles in SP / Editor / Own Server (created in server Browser) (with TFAR) is possible.

Without TFAR there are no errors (tested several vanilla server)

Yes a wait is luckily possible, I'm just puzzled by this bug, it's driving me to despair.

(It was quite time consuming finding all these symptoms)

Share this post


Link to post
Share on other sites
I copied this to my init.sqf and the LR frequencies works but SW is still random.

I know, half year passed, but here is fix for you:

#include "\task_force_radio\functions\common.sqf";

if ((isServer) or (isDedicated)) then {
   tf_no_auto_long_range_radio = true;
   publicVariable "tf_no_auto_long_range_radio";
   tf_same_sw_frequencies_for_side = true;
   publicVariable "tf_same_sw_frequencies_for_side";
   tf_same_lr_frequencies_for_side = true;
   publicVariable "tf_same_lr_frequencies_for_side";

   _settingsSwWest = false call TFAR_fnc_generateSwSettings;
   _settingsSwWest set [2, ["311","312","313","314","315","316","317","318"]];
   tf_freq_west = _settingsSwWest;

    _settingsLrWest = false call TFAR_fnc_generateLrSettings;
    _settingsLrWest set [2, ["30","41","42","43","44","45","46","47","48"]];
    tf_freq_west_lr = _settingsLrWest;

};  

Share this post


Link to post
Share on other sites

A few posts earlier you'll see that we can expect an update in a week or so.

nkey, you rock.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×