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Task Force Arrowhead Radio

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Is game freezes without TS enabled?

yes.

---------- Post added at 19:59 ---------- Previous post was at 18:36 ----------

so found a solution to the game freezing when hosting a server with this mod active.

I disabled my @ZEU folder. it took alot of troubleshooting and deactivitating all my mods and renabling them one at time to discover the issue. Not sure why Zeus has issues with this mod.

Edited by Fubar5812

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I'm sorry, but if in client side also without @ACE the mod works in some way (with some error spoiler messages), by server side this mod @TFAR_CO without @ACE is really complicate to manage and better to avoid it.

Would be better (In my huble opinion of course) to disconnect TFAR from ACE.

Again, i ask you to send your RPT. I also sent you a private message to make sure.

In case you don't know where it's stored:

https://community.bistudio.com/wiki/Crash_Files#ARMA_2_OA

===

For making @TFAR be usable without @ACE, i need nice new ruck models for A2 or unbinarized radio ruck models from ACE2 authors to do so (i really don't want to hack the file paths or unrap, edit and use models without approval).

By the way, you can download the TFAR test mission here:

http://yadi.sk/d/GHcpBn7VSGJoX

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Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.enableRadio'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.transportFuel'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.transportRepair'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.transportAmmo'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.transportMaxWeapons'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.transportMaxMagazines'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.transportMaxBackpacks'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.lockDetectionSystem'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.incommingMisslieDetectionSystem'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.TransportWeapons'.
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.TransportMagazines'.
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.alwaysTarget'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.irTarget'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.irScanToEyeFactor'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.irScanRangeMin'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.irScanRangeMax'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.irScanGround'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.nightVision'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.laserScanner'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.laserTarget'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.nvTarget'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.artilleryTarget'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.artilleryScanner'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.commanderCanSee'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.driverCanSee'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.gunnerCanSee'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.radarType'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.attendant'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.engineer'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.preferRoads'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.unitInfoType'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.hideUnitInfo'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundEngine'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundEnviron'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundDammage'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundCrash'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundLandCrash'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundWaterCrash'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundGetIn'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundGetOut'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundServo'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundEngineOnInt'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundEngineOffInt'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundEngineOnExt'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundEngineOffExt'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundLocked'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.soundIncommingMissile'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.SoundEnvironExt'.
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.SoundGear'.
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.SoundEquipment'.
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.weapons'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.magazines'.
Warning Message: Size: '/' not an array
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.threat'.
Warning Message: []: '/' not an array
Cannot evaluate '' - no file
Warning Message: []: '/' not an array
Cannot evaluate '' - no file
Warning Message: []: '/' not an array
Cannot evaluate '' - no file
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.type'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.reversed'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/ACE_CharliePack_crate.HeadAimDown'.
Warning Message: '/' is not a value

this is a part of my RPT.

regarding the models i i've sent a couple to nkey, but they are "old" moldel of radio, they dont fit at all with modern war equipments. In any case could be nice to have the choice of the backpack. I hope to have been of some help

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Though i see you have many errors (probably due to trying to use task_force_ace_radios.pbo without ACE), i still don't have the part i want to look at.

Mind uploading the whole RPT to some file-storing site with free access?

Like takebin.com, mediafire, dropbox, anonfiles.com...

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Levrex, why don't you make a thread in Arma2 section of the forums for support of the A2 version of TFAR?

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I'll make it when the next version comes out.

===

To Avgvstvs: Just as i thought. Read ReadMe.txt, please.

It requires @CBA_CO addon and beta patch no less than 1.62.103718 to work.

Log says you're trying to run it with 95248.

Also, you should probably update CBA to 1.0.196, i. e. use @CBA_CO instead of three CBA folders. Although i'm not sure if it matters.

Also, you seem to be using task_force_ace_radios.pbo without ACE mod, and that produces a lot of errors. If you want to use the mod without ACE, you should delete (or move to another folder) @TFAR_CO\addons\task_force_ace_radios.pbo and @TFAR_CO\addons\task_force_ace_radios.pbo.TFA2_commonfolks.bisign.

Also, i suggest adding @TFAR_CO in the end of the mod line, so it'd be like this:

"-mod=C:\Program Files (x86)\Steam\steamapps\common\Arma 2;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\Expansion;@CBA_CO;@LIB_DLC_1;@IF_Other_Addons;@IF;@TFAR_CO;@isole;"

Probably the command line order doesn't matter, but to be on the safe side, i'd do so.

If the problems persist, try testing the radio without Iron Front-related modfolders.

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https://www.dropbox.com/s/jsklgqjy1ansdw4/ArmA2OA.RPT

here the RPT.

I disabled all my CBA and installed the CBA_CO from playwithsix, version 1.0.1 (i think the last being the only one on playwith6).

then I started the game with @IF and some error appears to me. I removed the @IF and in any case i did some error messages and in both the cases the leader cannot load the texture of the backpack.

Obviously I removed also the

@TFAR_CO\addons\task_force_ace_radios.pbo

@TFAR_CO\addons\task_force_ace_radios.pbo.TFA2_commonfolks.bisign.

as you said me

PS:

about the

It requires @CBA_CO addon and beta patch no less than 1.62.103718 to work.

I dont find anything over the 1.62.0.103718

Edited by Avgvstvs

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*canceled because i've stated my post was useless* sorry

Edited by Simon1279

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You can download the 103718 (already extracted) beta here:

https://yadi.sk/d/DhHrQ_xkMnDb5

Just unpack it in the game folder. Don't worry, the source is reliable.

Be sure to backup your existing beta folder.

As for CBA, your version is all right now.

then I started the game with @IF and some error appears to me. I removed the @IF and in any case i did some error messages and in both the cases the leader cannot load the texture of the backpack.

Yes, you would still get the error and the texture will still be unloadable, but at least it'll work.

Edited by Levrex

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i did, and after a steam verify of cache integrity (due to a couple of errors) i downoaded automatically 2 files.

Arma2 works fine, just the skin of the backpack, but about the mod IF i miss something like 10 or more skins (i really dont now why) and a presaved mission doesnt work as I left it.

i send you again the rpt just to let you know.

https://www.dropbox.com/s/jsklgqjy1ansdw4/ArmA2OA.RPT

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It still seems like you don't have the patch installed, and now it looks like CO won't launch for some reason (i believe the reason is that you don't have C:\Program Files (x86)\Steam\steamapps\common\Arma 2 in your command line, though it may be the cause). Are you running the game through steam? Did you initialise the game properly — by launching ArmA-2 multiplayer first, then the A2:OA multiplayer?

== J:\Games\Steam\steamapps\common\Arma 2 Operation Arrowhead\Expansion\beta\arma2oa.exe

== "J:\Games\Steam\steamapps\common\Arma 2 Operation Arrowhead\Expansion\beta\ARMA2OA.exe" "-mod=J:\Games\Steam\steamapps\common\Arma 2;EXPANSION;ca" "-mod=Expansion\beta;Expansion\beta\Expansion" "-mod=@CBA_CO;@ACE;@ACEX;@ACEX_RU;@ACEX_USNavy;@ACEX_SM;@TFAR_A2;@fallujah;@FDF_Podagorsk;@NC;@smd_sahrani_a2;@thirsk;@wintercamos;" -showScriptErrors -window -nosplash -cpuCount=4 -noFilePatching -exThreads=7

That's my command line with all mods enabled. I run the game through .cmd file.

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[...

about the

It requires @CBA_CO addon and beta patch no less than 1.62.103718 to work.

I dont find anything over the 1.62.0.103718

hello! http://forums.bistudio.com/forumdisplay.php?82-ARMA-2-amp-OA-BETA-PATCH-TESTING They are all there. And non steam... http://www.arma2.com/beta-patch.php

More TFAR, less troubleshooting beta A2OA...

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It still seems like you don't have the patch installed, and now it looks like CO won't launch for some reason (i believe the reason is that you don't have C:\Program Files (x86)\Steam\steamapps\common\Arma 2 in your command line, though it may be the cause). Are you running the game through steam? Did you initialise the game properly — by launching ArmA-2 multiplayer first, then the A2:OA multiplayer?

== J:\Games\Steam\steamapps\common\Arma 2 Operation Arrowhead\Expansion\beta\arma2oa.exe

== "J:\Games\Steam\steamapps\common\Arma 2 Operation Arrowhead\Expansion\beta\ARMA2OA.exe" "-mod=J:\Games\Steam\steamapps\common\Arma 2;EXPANSION;ca" "-mod=Expansion\beta;Expansion\beta\Expansion" "-mod=@CBA_CO;@ACE;@ACEX;@ACEX_RU;@ACEX_USNavy;@ACEX_SM;@TFAR_A2;@fallujah;@FDF_Podagorsk;@NC;@smd_sahrani_a2;@thirsk;@wintercamos;" -showScriptErrors -window -nosplash -cpuCount=4 -noFilePatching -exThreads=7

That's my command line with all mods enabled. I run the game through .cmd file.

no, that's my command line

"-mod=@isole;@CBA_CO;@LIB_DLC_1;@IF_Other_Addons;@IF;@TFAR_CO;C:\Users\Augusto\Documents\arma 2\beta_oa\arma2oa.exe

inorder to launch the beta patch that is in that directory.

otherwise i had the command line:

"-mod=@isole;@CBA_CO;@LIB_DLC_1;@IF_Other_Addons;@IF;@TFAR_CO;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\arma2oa.exe

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If that's the full line, you're missing the link to A2 content.

Try running the game through this file (only CBA_CO and TFAR_CO enabled):

https://yadi.sk/d/BISF6iOnTGhdK

It works on my machine, so i see no reason for this not to work on yours.

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No entry 'bin\config.bin/CfgInGameUI/MPTable.shadow'

and

Error conpiling pixel shader PSSpecularAlpha:0

Anyway I dont want to ruin the discussion with my problems, I will resolve them dont worry. thanks anyway

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Hmm is this a problem? Since 0.9 (now with 0.9.2) i get often an error: you are using a older version then 0.8.x blah blah...

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Yeah i get that too, but just push thru, no real issue.

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Hmm is this a problem? Since 0.9 (now with 0.9.2) i get often an error: you are using a older version then 0.8.x blah blah...

On all missions?

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no, just noticed it a few times now. Isnt a big problem like kklownboy said. just wanted to ask for if WE can fix that or did something wrong ;)

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no, just noticed it a few times now. Isnt a big problem like kklownboy said. just wanted to ask for if WE can fix that or did something wrong ;)

Just ignore it for now.

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I'm currently trying to make my missions TFAR-proof by adding the TFAR-variables and -radios to the loadouts. But for that I'd like to have an automatic check if TFAR is running.

Something like

if (isClass(configFile >> "CfgPatches" >> "acre_main")) then {};

just for TFAR. Does anyone know what I have to change in order to make it look for TFAR?

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