JOHNBELLO 3 Posted November 21, 2013 Hello. I'd like to know if and if yes, how it might be possible to prevent a player's body from despawning when he disconnects after he died? I wonder if this is even fixable at all or if there are workarounds to this. How does a dayz mod for arma2 achieve this? they even force you to reconnect when you died, so there has to be something to prevent this, right? I know this isn't arma2 we're talking about but arma3 has basically every functionality so i presume it would work kinda the same.. Only logical thing i can think of is placing a dummy body ofcourse and putting the killedp layer's loot into that - but is this even necessary? thanks. Share this post Link to post Share on other sites
JOHNBELLO 3 Posted December 4, 2013 Small bump to this thread. Some people said setting ownership of the body to the server should prevent the body from sinking into the ground, but it does not. Besides, setting ownership seems a bit weird - running a dedicated server things created on the server seem to have the owner "1", while players have the owner "0" - all players have the owner 0. Does anyone know more about this? Any way to keep bodies in the game? We could let a decoy die somewhere else and switch the bodies but with the ragdoll it would probably just look weird... not really what we're looking for. Share this post Link to post Share on other sites