Kn1ghtR1d3r 10 Posted November 20, 2013 I was wondering if the new command setObjectTextureGlobal is JIP compatible? Do I still have to call the command manually for each JIP player or not? Share this post Link to post Share on other sites
iceman77 18 Posted November 20, 2013 I would imagine it's jip compatible Share this post Link to post Share on other sites
tonic-_- 53 Posted November 20, 2013 I'll tell you in 10 minutes. Share this post Link to post Share on other sites
KevsNoTrev 44 Posted November 20, 2013 it looks like it was implemented - FB tracker here. Would be nice to know for sure. Share this post Link to post Share on other sites
Kn1ghtR1d3r 10 Posted November 21, 2013 Can anyone confirm JIP compatibility? Btw Tonic 10 minutes are over ;) Share this post Link to post Share on other sites
iceman77 18 Posted November 21, 2013 Tonic went out to get a pack of smokes and never came back =/ Share this post Link to post Share on other sites
progamer 14 Posted November 22, 2013 It's bugged we're it's not JIP compatible: http://feedback.arma3.com/view.php?id=16197 It's a assigned so hopefully it will be fixed. Share this post Link to post Share on other sites
ylguf 1 Posted November 22, 2013 why not just use a mp function, instead of having it built in. its a little extra code but allows for the discretion of the user. Share this post Link to post Share on other sites
tonic-_- 53 Posted November 22, 2013 Can anyone confirm JIP compatibility?Btw Tonic 10 minutes are over ;) I actually forgot... But seems most got their answer even though I already assumed the answer. There is a reason why most vehicles aren't 'JIP' compatible and it's because of the randomization on things, vehicles such as the Offroad will have that issue, I guess it's a meh thing as it doesn't bother me much. Already wrote my own system but does suck for those that don't know how. Share this post Link to post Share on other sites
Kn1ghtR1d3r 10 Posted November 22, 2013 The report in the bug tracker mentions that it is working for units. So maybe it is JIP compatible but it is overwritten by the randomization stuff. Maybe it is working for vehicles without the random texturing... Share this post Link to post Share on other sites