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ARMA 2: Operation Arrowhead - Linux Server beta 1.63.112555

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temporary mirror, as our FTP is down n/a

CRC32: 47F6DD6E

MD5: 54CE29A3E9FFA0CFBAA9EEA32372823B

SHA-1: 6E53820C393788D687AB11D053872098CE0FC7B6


WARNING: this build is major build 1.63.x thus not compatible backward with 1.62 clients !

both client and server must have this beta build


* it requires Arma 2: Operation Arrowhead data to be updated to version 1.62 first in order to run properly.

* needs to combine with latest OA 1.63 beta client : http://forums.bistudio.com/showthread.php?168767-ARMA-2-OA-beta-build-112555-(1-63-build-release-not-backward-compatible)

Please provide us with feedback to this topic.

* Contains some bug fixed not linux specific + timestamp in logfile (linux specific)

* Fixed: Linux Date format wrong (https://dev-heaven.net/issues/17313)

* this version brings OA dedicated linux server into sync with actual windows server improvements and ai/mp fixes (only up to it's nr. not higher)...


Arma 2: Operation Arrowhead - Linux Standalone Server 1.62


Copyrigt © 2010 Bohemia Interactive Studio. All rights reserved.

For more information please visit


Installation instructions:


1. Following programs must have been installed on your Linux-box:

tar, gcc. Optional: md5sum (for setup integrity check)

1a. On some verions of Linux (this was reported for RedHat 9

and Gentoo linux 2.4.20) the NSCD deamon must be installed to

run ArmA 2 server successfully. Caching of DNS would be sufficient.

2. Copy the whole "ArmA 2 Operation Arrowhead" directory from Windows

to some Linux-directory (arma2arrowhead). DON'T DO ANY DATA CONVERSIONS

(even "dos2unix" translation of text files is not necessary).

Example: you can use PKZIP (WinZip, PowerArchiver, etc.) on

Windows and "unzip" on Linux.

Don't use upper case letters in the ArmA2 directory name

(/home/bob/arma2arrowhead will be good, /home/bob/ArmA2ArrowHead

may cause some troubles).

ArmA2 directory should contain subdirectories "Addons", "Bin",

"Campaigns", etc.

3. Copy the "server-x.xx.tar.gz" (x.xx is version number) file into

the arma2arrowhead directory. Unpack and install it with commands:

arma2arrowhead$ tar -xjf server-x.xx.tar.bz2

arma2arrowhead$ ./install

Watch the messages - they will inform you whether your installation

is successful.

4. Dedicated server can be started in foreground:

arma2arrowhead$ ./server

Or in background:

o$ nohup ./server > out.txt 2> err.txt &

[1] <pid>

5. Running server can be stopped by executing:

$ kill -s SIGINT <pid>

Where <pid> is process-id of mother server thread (printed out in

"nohup" command).

6. ArmA2 ArrowHead server has a feature: command-line parameter

"-pid=<pid_file>". It causes creation of <pid_file> with

PID of root ArmA2 process. If IP port specified in "-port=<nn>"

parameter is busy (in usage), ArmA2 will terminate immediately

and <pid_file> won't be written..

7. The "arma2server" script is provided for automatic server

start/restart/status query/etc. Please be sure to edit


After this is done, install (hard-link?) the script into

"/etc/rc.d/init.d/arma2server" file. After that it can be managed

by "chkconfig" (see info/man).

previous thread about 1.62.xxxxx linux server :

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I did test the new server beta very briefly and with only one connecting player. Seemed to work fine playing!

Saw a lot of error messages regarding "BattlEye Server: Failed to receive from BE Master (6)".

Maybe firewall issue, I didn't have the time to look more into it!

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have you used -nologs param together with -bandwidthAlg=2 param?

For me on windows server it created yellow chains and "loosing connections" msgs on clients

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i use also -nologs -bandwidthAlg=2

can anyone else confirm ?

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FALSE alarm, false alarm.

Everything is fine with this - i have been in a wrong testing enviroment.

Sorry for the mess.

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What is -bandwidthAlg=2? Is it somewhere explained what it does? I searched the forums and the arma wiki pages and start parameter pages... no luck at all. Thanks in advance.

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how about a headless client for linux? I'm getting crazy to make it run with wine under linux >_< (thanks to battleye)

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Are linux servers using this build supposed to show on steamworks??? Because mine isn't listing, even after including steamports into my server.cfg file.

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the 1.63 final Linux update will be released little later due to more complicate compile pipeline and still some issues to solve see OA beta released post 1.63

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Thank you for the swift reply. May I ask if there is any approximate timeframe in place for when Linux steam integration will be completed? While I'm at it, I might as well try my luck and ask if there's any plans to introduce the callExtension function for Linux servers.

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I'm still waiting for the day... you integrate a simple database communication ability into server ^^ as there is no _good_ way to work with database under linux due to lack of callextension ..except pipelining the log output into a parser :(

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Hi everyone, I have some troubles with the installation.

When I launch a BE Warfare on Chernarus on my server I have these errors :

nohup: les entrées sont ignorées
10:40:40 Warning Message: No challenge value was received from the master server.
10:40:40 GameSpy QR2 error: 5, No challenge value was received from the master server.
10:44:54 Missing addons detected:
10:44:54   chernarus
10:44:54   CAWheeled2_BTR90
10:44:54   warfare2vehicles
10:44:54   CAWheeled2_LAV25
10:44:54 Warning Message: Il est impossible de jouer/modifier cette mission, elle repose sur du contenu téléchargeable qui a été supprimé.chernarus, CAWheeled2_BTR90, warfare2vehicles, CAWheeled2_LAV25

It's a problem with CO.

In fact I copy the Arma 2 Operation Arrowhead folder (SteamApps/common/Arma 2 OA) which contains Arma 2 OA + BAF + PMC + ACR not Arma 2 (Arma 2 is in folder : SteamApps/Common/Arma2) from my computer to the server (I follow the tuto). I didn't touch the Arma 2 folder.

So I have only an Arma 2 OA Server and I can't launch missions using .pbo from Arma 2.

I try to copy .pbo from SteamApps/common/Arma 2/Addons on my computer to Arma2Server/common on the server but I got a lot of erros.

Could you help me ?

How am I suppose to create a Combined Operation Server ?

Thank you.

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