evans d [16aa] 12 Posted November 16, 2013 Ladies and gentlemen, Another problem now, and one that has me rather baffled. I'm trying to create a trigger via a script (who'd have thunk it?) but my code isn't working. No errors get flagged, and therefore I don't know what information I can give you to help you fix this. The script below is activated by a trigger named triggerCreation flightPathTriggerCreate.sqf _flightPathTrigger = createTrigger ["flightPathTrigger", getMarkerPos "flightTriggerMarker"]; _flightPathTrigger setTriggerArea [50, 50, 0, false ]; _flightPathTrigger setTriggerActivation ["GUER", "PRESENT", false]; _flightPathTrigger setTriggerStatements ["this", "rec = [] spawn flightPath", ""]; deleteVehicle triggerCreation; Many thanks all, Bashkire Share this post Link to post Share on other sites
f2k sel 145 Posted November 16, 2013 Needs to be "emptydetector" _flightPathTrigger = createTrigger ["EmptyDetector", getMarkerPos "flightTriggerMarker"]; Share this post Link to post Share on other sites
evans d [16aa] 12 Posted November 16, 2013 F2k Sel, many thanks. I thought that was what the trigger would be named, hence my changing it. It works fine now. Share this post Link to post Share on other sites