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iceman77

KillZone TvT / Coop sector control

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Download v1.1b

KillZone is a simple 3 sided sector control that revolves around infantry combat. I wanted to be able to play an small, intense sector control with a low number of people or even alone. KillZone supports up to 48 players and AI can simply be toggled on or off at the player select screen to determine the amount of AI participants. Also there are some additional parameters that can be configured by the admin. Players respawn at their initial starting point. Tested on private dedicated server.

Parameters:

- Ranked Mode (default: on) * +1 rank /5pts (can be customized) - Rank up to gain access to various roles

- Side Markers (default: on)

- Time Of Day (default: afternoon)

- Score Limit (default: 100)

Factions:

FIA

CSAT

AAF

Contents:

5 scenarios on Stratis

Change Log:

1.0b - Release

1.1b -

- Changed health, fps and direction indicator to be more compact & streamlined

- Added in ambient combat sounds to enhance immersion

- Fixed 'KillZone Military base' so that a playable unit isn't left out in the ao upon mission start

Credits:

Aeroson - Unit Marker Script

BIS - Sector Module / functions

1nfr4r3d- Testing



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Edited by Iceman77

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Looks pretty good Ice. I just put it on our server tonight, so I haven't had much time with it, but it looks good. Thanks!

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Looks pretty good Ice. I just put it on our server tonight, so I haven't had much time with it, but it looks good. Thanks!

Thanks. Let me know how it goes.

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Updated to new version

1.1b -

- Changed health, fps and direction indicator to be more compact & streamlined

- Added in ambient combat sounds to enhance immersion

- Fixed 'KillZone Military base' so that a playable unit isn't left out in the ao upon mission start

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Great missions, thx iceman :cool:

i've put it right away on our dedicated server, lookin good so far :cool:

plz make missions 4 altis too ;)

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