Coldfire 0 Posted October 15, 2013 Ok, I've been at this for about 4 hours and I'm now too frustrated to do any more searching, so I'm asking for help I recently got zorilya's random loadout generator: http://www.armaholic.com/page.php?id=23073 Love it, great for some missions I've been working on. I've got one problem though, I can't seem to make the damn script run every time a playable unit respawns. I've tried about sixty different things now, the most promising I've seen while searching is just using an addeventhandler This is what I've got in the Init line: null = [this,3] execVM "fnc_generate_loadout.sqf"; this addeventhandler ["Respawn","_[this,3] execVM 'fnc_generate_loadout.sqf'"]; So far it generates a random loadout when you first start the mission, but then fails to run the script and give you a new loadout when you respawn. In case context is important, I'm trying to set up a mission where the player is a resistance fighter with random scavenged gear assaulting a town to try and steal some supplies. Share this post Link to post Share on other sites
crazydeviant 1 Posted October 15, 2013 I believe the page that you are looking for, is Arma 3 Respawn. From what I've read, you need to create a file in your mission directory called onPlayerRespawn.sqf - Inside of it, you would add the code necessary to run your random loadout generator, such as the code listed above. This should do the trick, though I haven't tried this before personally. :) Share this post Link to post Share on other sites
Kushluk 21 Posted October 15, 2013 null = [this,3] execVM "fnc_generate_loadout.sqf"; this addeventhandler ["Respawn","_[this,3] execVM 'fnc_generate_loadout.sqf'"]; null = [this,3] execVM "fnc_generate_loadout.sqf"; this addeventhandler ["Respawn","[_this,3] execVM 'fnc_generate_loadout.sqf'"]; Share this post Link to post Share on other sites