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ZeroG

ZGM Arma 3 Terrain Editing Suite

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OK have them all sitting in my library -But how do I now import from my .biedi (.csv) as cannot seem to work out where that bit is anymore ?

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Well TB imports and accepts .txt files for objects with the template like this:

"t_populus3s";201526.688;7167.209;68.000;4.687;0.561;0.794;0.000;

Template name;X;Y;Yaw;Pitch;Roll;Scale;Rel Height;

So if you export the csv to as a txt file still including this above, TB should be able to import the objects. I'm trying myself right now to do exactly this, so we'll see how it goes.

Edited by EgilSandfeld

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The 3-D Editor dont work for me. HELP :rolleyes:

I copied the .bat in the Arma3 root folder and changed the path to the 3deditor.altis in missions folder.

Arma 3 will start normally in the main menu, but not in the 3D-Editor or Mission!

Edited by 19thCypeRevenge

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Has anyone been able to import Objects back in after using this ?

No objects site correct they are to low / to High ? but in 3d they are perfect

Edited by 1PARA{God-Father}

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Hi guys, i have one question. Is possibile to load the ZGM A3 objects list template in Zeus 3d editor instead use the traditional 3d editor?

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