1para{god-father} 105 Posted March 24, 2014 OK have them all sitting in my library -But how do I now import from my .biedi (.csv) as cannot seem to work out where that bit is anymore ? Share this post Link to post Share on other sites
egilsandfeld 7 Posted March 25, 2014 (edited) Well TB imports and accepts .txt files for objects with the template like this: "t_populus3s";201526.688;7167.209;68.000;4.687;0.561;0.794;0.000; Template name;X;Y;Yaw;Pitch;Roll;Scale;Rel Height; So if you export the csv to as a txt file still including this above, TB should be able to import the objects. I'm trying myself right now to do exactly this, so we'll see how it goes. Edited April 9, 2014 by EgilSandfeld Share this post Link to post Share on other sites
Cype_Revenge 651 Posted April 9, 2014 (edited) The 3-D Editor dont work for me. HELP :rolleyes: I copied the .bat in the Arma3 root folder and changed the path to the 3deditor.altis in missions folder. Arma 3 will start normally in the main menu, but not in the 3D-Editor or Mission! Edited April 9, 2014 by 19thCypeRevenge Share this post Link to post Share on other sites
1para{god-father} 105 Posted April 24, 2014 (edited) Has anyone been able to import Objects back in after using this ? No objects site correct they are to low / to High ? but in 3d they are perfect Edited April 24, 2014 by 1PARA{God-Father} Share this post Link to post Share on other sites
[DR]Alex 18 Posted December 2, 2014 Hi guys, i have one question. Is possibile to load the ZGM A3 objects list template in Zeus 3d editor instead use the traditional 3d editor? Share this post Link to post Share on other sites