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maxjoiner

Max_Cops and Robbers MOD

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Update to 1.4

Changelog:

- Added Police Lightbar 3D for Swat\Police Hunter (with lights effects day/night)

- Added groups formation Marshals and Prisoners

- Added Police LightBar for Marshal Truck

- Added Prison Guard

- Added Security Officer

- Added Security Armored

Download link (the same):

http://www.armaholic.com/page.php?id=22941

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Smells like we will get a prison escape mission soon ;)

Add a large prison object to this mod ... and you have a winner :)

Some screens from my Prison WIP:

ez7d.jpg

gn34.jpg

e80g.jpg

u60g.jpg

0f70.jpg

d1x5.jpg

nxgd.jpg

43cp.jpg

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This looks fantastic, this mod gets better with every update. Ti ringrazio tanto!

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Installing the latest version of your mod removes the Empty faction from the editor. You may want to check your coding.

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This problem happen only to You, on my PC is all ok in editor I find the Empty faction , I think You are wrong on something.....

moreover I don't used no empty object in my config.

Do You follow the installation instruction?

Have You activated another Mod?

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Yes I've installed numerous other mods so far and it must mean that your mod is not compatible with one of the others, as disabling your mod fixed the issue on my system. I'll go one by one to figure out which mod does not work with yours so we know which mods aren't compatible.

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@ MarksInnerDemon thanks for your comment.

@ Victor1138 may be a not compatibility between Mods, also if It's strange, however try and then please write me the mod suspected.

Thanks

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Update to 1.6-

Changelog v1.6:

- fixed Hatchback robbers rollbar problem

- fixed prisoner uniform (too bright)

- Changed State Prison Icon (now more refined)

- fixed wrong dir bars texture on Prison Van

- fixed Security Armored (too much Armored)

Download link:

http://www.armaholic.com/page.php?id=22941

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:butbut: Some units of my Mod changed (worse) after the last ArmA3 Update :16_6_8:

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Update to 1.7



unq3.jpg

d0o1.jpg

4pjg.jpg

Changelog 1.7:

- Fixed the changed colors uniforms after last arma3 Update

- Eliminated the bomb squad unit and car

- Eliminated Swat blue uniform unit

- Added Swat offroad

- Changed Swat Heli

download link:

http://www.armaholic.com/page.php?id=22941

Edited by maxjoiner

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Hey max, I'm putting together a mission with your awesome State Prison but i cant seem to get the perimeter gates to slide open. Does it need scripting?

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To open the main gate use:

maingateopen = true;

To close the main gate use:

maingateclosed = true;

To open the secondary gate use:

secondgateopen = true;

To close the secondary gate use:

secondgateclosed = true;

You can use this command in script or editor :)

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Grazie, keep up the good work.

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Can you post the classnames? or have I missed them somewhere?

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If you look on right top in Unit\vehicle control You will see the class names.

However here is the class name list:

***Police buildings***

Max_state_prison

Max_police_station

***Police ground Vehicles***

max_swat_armored

Max_swat_hunter

Max_Police_hunter

Max_Security_armored

Max_police_car

Max_Police_Suv

Max_swat_car

Max_marshal_car

max_marshal_truck

max_prison_van

***Police Air Vehicles***

max_heli_police_light

max_Swat_heli

***Police Units***

Max_police_man

Max_security_officer

Max_prison_guard

Max_marshal_man

Max_marshal_heavy

Max_police_pilot

Max_police_GL

Max_police_officer

max_swat_unit

max_swat_unit_UC

max_swat_sniper

Max_swat_officer

*** Robbers Vehicles***

max_robbers_suv

max_robbers_Hatchback

*** Robbers Units ***

Max_robber_boss

Max_robber_heavy

Max_robber_sniper

Max_robber

Max_robber_rifle

Max_prisoner

Edited by maxjoiner

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