Jump to content
Sign in to follow this  
near_blind_sniper

Disable a unit's ability to move without removing their ability to turn?

Recommended Posts

disableAI "move" doesn't let them rotate. You can use doStop unit. They basically get a 'stop' order and won't move from that spot except maybe to be healed. They can still rotate and engage. They can even still be in a group. But make sure you use groupName enableAttack false. This will make sure the group leader doesn't issue them any command to leave their position and engage.

Share this post


Link to post
Share on other sites
disableAI "move" doesn't let them rotate. You can use doStop unit. They basically get a 'stop' order and won't move from that spot except maybe to be healed. They can still rotate and engage. They can even still be in a group. But make sure you use groupName enableAttack false. This will make sure the group leader doesn't issue them any command to leave their position and engage.

Thanks for the response, it worked like a charm.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×