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AI vehicles respawned with Kronzky vehicle UPS/respawn script not inheriting names?

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Iv made a dogfighting mission on Altis where AI jets respawn after being downed on markers using Kronzky UPS vehicle respawn script. I also have moving map markers for enemy jets and a hint that comes up when you kill an AI saying the name of the AI enemy jet killed.

The issue I'm having is that when the jets respawn they don't inherit the name of the AI jet that died so the map markers don't work and the hints don't work once onto the second batch of jets.

Any ideas how to resolve this?


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