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Draw3D not working in camera

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f_cam_camera = "camera" camCreate [position player select 0,position player select 1,2];
f_cam_camera cameraEffect["internal", "BACK"];
f_cam_camera camSetTarget player;
f_cam_curTarget = player;
f_cam_camera camCommit 0;

   drawIcon3D ["\A3\ui_f\data\map\markers\nato\o_unknown.paa", [1,1,1,1],getpos cursorTarget, 1, 1, 45, "Target", 1, 0.05, "TahomaB"]; in the draw3D eventhandler. 

tried text only, didn't work either, works perfectly fine in default player view

Edit: Its most likely my dialog causing this.

Edited by headswe

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