Jump to content
Sign in to follow this  
celery

DM 40 Vanilla: Altis - a multi-location deathmatch

Recommended Posts

Road Rage? :p

Did you try and contact them about it? Or have you already sent the infiltration team?

edit: dunno.. he looks pretty scary in that profile pic :eek:

Share this post


Link to post
Share on other sites
Road Rage? :p

Did you try and contact them about it? Or have you already sent the infiltration team?

edit: dunno.. he looks pretty scary in that profile pic :eek:

Lol, judging by his pc specs, he's either 20 yrs older now, or can barely run win3.1 let alone arma 3 pmsl

Share this post


Link to post
Share on other sites
Lol, judging by his pc specs, he's either 20 yrs older now, or can barely run win3.1 let alone arma 3 pmsl

haha did not notice that

s3 Virge 4mb + Voodoo2

lol 3D addon card.... oh yeah 1996 is calling.....

Share this post


Link to post
Share on other sites

^ Desert Disco :p

That area on Altis is perfect for it as well. Celery - have you thought about having the 'battle area' randomized instead of set buildings, etc placed in the editor? For example DM Wild West but with buildings, fortifications, whatever that are spawned in at random spots/directions using something like DACs object generator?

Share this post


Link to post
Share on other sites
That area on Altis is perfect for it as well. Celery - have you thought about having the 'battle area' randomized instead of set buildings, etc placed in the editor? For example DM Wild West but with buildings, fortifications, whatever that are spawned in at random spots/directions using something like DACs object generator?

Regrettably, randomness doesn't lend itself to very good level design.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×