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Make enemy ai surrender?

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I want to start working on law enforcement type missions and I was just wondering if there is any way that I could make enemy units surrender under certain circumstances, or if anyone knows of any other AI/Scripting behaviors that would be of use for some thing like this I would really appreciate the information.

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There is a module called the Surrender Module. However I don't know the criteria to make it work.

I had infantry assaulting an enemy position and I had hoped the enemy would surrender before they were wiped out.

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there is an animation to set their hands behind their back while walking, they use it in the shooting range mission for the rangemaster. ill post it in a few hours if you are interested.

Sent from my ADR6300 using Tapatalk 2

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