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code34

Hardcore insurgency

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Hardcore insurgency is an adaptation of insurgency A3 mode, as a TVT game where bluefor have to conquier all the red zone on the island. Opfor have to defend the red zones.

uL34x1.jpg

Rules:

At the starting of the game, all zones are RED. The game is finish when all zones are blue.

When a zone becomes blue, you can't handle it again as red zone. A zone becomes blues only when there is not anymore opfor inside it and there is at least one bluefor inside it.

Little explanation about map color code:

- red color : opfor zones

- yellow color : batlle zones (some bluefor are in the zone)

- blue color: bluefor zones

Download 1.38

https://www.dropbox.com/s/owdn5qrhte3sawj/hardcore_insurgency.Altis.pbo

Armaholic page:

http://www.armaholic.com/page.php?id=22718

Inidbi compatible for persistance game, you can download it here:

http://forums.bistudio.com/showthread.php?167927-iniDBI-Save-and-Load-data-to-the-server-or-your-local-computer-without-databases!

Changelog:

Coming Soon - 1.40 version

Edited by code34

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Hi :)

Just add the armored vehicles, air vehicles, and mortar:

Fix others strange things on units patrol like empty zone :p

Edited by code34

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1.02: fix air spawn and dynamic weather

Edited by code34

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Not had chance to play this but,glad to see you doing missions in Arma3.

Loved your 'War In Takistan' in Arma2 :cool:

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thks ;)

1.04: fix performance issue, empty zone, move base, delete unused code

---------- Post added at 21:46 ---------- Previous post was at 20:04 ----------

1.05: fix red zone spawn

Edited by code34

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Hey code34!

Thanks for making missions for arma3. A quick question: I played some "insurgency"-ish mission on arma3 in public servers, but these missions was not the original arma2 insurgency, because there was no intels about caches. In your mission, the enemy sometimes drop briefcase with intel?

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Hey code34!

Thanks for making missions for arma3. A quick question: I played some "insurgency"-ish mission on arma3 in public servers, but these missions was not the original arma2 insurgency, because there was no intels about caches. In your mission, the enemy sometimes drop briefcase with intel?

nope ;( i just take one version avalaible for A3 and enhance it. It seems it don't work like in arma2 with caches :(

Edited by code34

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So the A3 version of Insurgency is not about caches, but capture red zones one by one?

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On This version yes. As i m not the original autor of the main version, i don t really know how it should work on arma 3 or arma 2

but here You have to clean red zone <3

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Hey, Love the mission, was wondering if more red squares could be added, similar to the number found on Tripwires Insurgency mission, make more epic fighting in urban areas and cross country. Many Thanks!

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code34, thanks for your answer! And for your mission!

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1.06 just release, add:

- parameter to define number % of red zone

- MP meteo (from warcontext)

- MP time of the day

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Great performance boost.

But we have still two game breaking issues:

-the ai is too passive and appears nearly anxious

-the ins revive has dozen breaks, you can't use the arrow keys anymore, neither do you have any chance to respwawn until you go back into the lobby

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Could someone please upload this mission file to a file hosting site like Dropbox or something?

Steam Subscribing is stinky.

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Hi

1.12:

- fix respawn bug

- fix weather starting time

- increase ia level

- add new parameters

- add new enemies armor vehicles

- fix mp game OPFOR vs BLUEFOR

- turn off TK system not working with counter insurgency

Orange zone are where there is conflict NOW :p

https://www.dropbox.com/s/rtgayd7jz2ct83g/hardcoreinsurgency2.Altis.pbo

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Hi

1.12:

- fix respawn bug

- fix weather starting time

- increase ia level

- add new parameters

- add new enemies armor vehicles

- fix mp game OPFOR vs BLUEFOR

- turn off TK system not working with counter insurgency

Orange zone are where there is conflict NOW :p

https://www.dropbox.com/s/rtgayd7jz2ct83g/hardcoreinsurgency2.Altis.pbo

You're the greatest. Thank you. :)

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boggler;2519033']Any idea why you are loosing your backpack now' date=' if you do a halo?[/quote']

Just go back to the spot you landed and your backpack should be there.

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