USteppin 2 Posted September 19, 2013 (edited) Hello, I have a user on my server right now that I guess is using some type of custom content that is causing all new users that are connecting to the server to be stuck on the "Receiving Data..." screen. All the users that were currently on the server also got the error but they were just able to hit close and continue playing, this is only effecting users that are connecting. The error is: "No entry 'config.bin/CfgWeapons.U_PMC_CombatUniformRS_BSGPSB'." Anyone know if there is a way to fix this or stop allowing people to use such content that is completely breaking my server? Screenshot 1 shows the error, you hit close and then the user is getting stuck at Screenshot 2 Screenshot 2, user just gets stuck here and nothing will download Edited September 19, 2013 by USteppin Share this post Link to post Share on other sites
.kju 3244 Posted September 19, 2013 Are you sure its not the mission? Share this post Link to post Share on other sites
USteppin 2 Posted September 19, 2013 100% positive it's not the mission. We've played it every night for 2 weeks now without problems. A user connected, that screen popped up for all the users currently playing in the game, I then tried joining the server and got the error and was stuck in the lobby. Share this post Link to post Share on other sites
.kju 3244 Posted September 19, 2013 then a faulty addon seems the problem solution: verifySignatures = 2; and add keys for addons you want to allow on your server see: server guide by Terox Share this post Link to post Share on other sites
USteppin 2 Posted September 19, 2013 ;2509306']then a faulty addon seems the problemsolution: verifySignatures = 2; and add keys for addons you want to allow on your server see: server guide by Terox Cool, will research that function, thank you. Share this post Link to post Share on other sites
terox 316 Posted September 19, 2013 if you are running the dev patch, maybe the patch broke the mission, thats pretty common Share this post Link to post Share on other sites
USteppin 2 Posted September 19, 2013 No we are running the public version, using no addons. I've restarted the server and added verifySignatures = 2 now so we'll see if the problem persists. Just so I know in the future.. how would I go about finding which player was using that mod and causing this problem? Would it show up in a log file somewhere so I could verify and kick them? Share this post Link to post Share on other sites
.kju 3244 Posted September 19, 2013 basically no (it can be done with some higher level scripting) Share this post Link to post Share on other sites
ramius86 13 Posted September 19, 2013 No we are running the public version, using no addons. I've restarted the server and added verifySignatures = 2 now so we'll see if the problem persists. Just so I know in the future.. how would I go about finding which player was using that mod and causing this problem? Would it show up in a log file somewhere so I could verify and kick them? with verifysignatures noone with any mod that isn't allowed by server ( bikey in /keys directory ) will join so don't worry about that Share this post Link to post Share on other sites